terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ScreenShaderData() [1/2]

Terraria.Graphics.Shaders.ScreenShaderData.ScreenShaderData ( string passName)
inline

Definition at line 70 of file ScreenShaderData.cs.

71 {
72 if (!true)
73 {
74 }
75 if (true)
76 {
77 return;
78 }
79 if (!true)
80 {
81 }
82 this._uIntensity = (float)16256;
83 this._uSecondaryColor.Z = (float)1;
84 if (!true)
85 {
86 }
87 if (!true)
88 {
89 }
90 if (!true)
91 {
92 }
94 if (true)
95 {
96 return;
97 }
98 if (true)
99 {
100 return;
101 }
102 if (!true)
103 {
104 }
105 if (!true)
106 {
107 }
108 base..ctor();
110 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.