terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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bool Terraria.Player.dead |
Definition at line 21335 of file Player.cs.
Referenced by Terraria.Player.AddCoinLuck(), Terraria.NPC.AI_037_Destroyer(), Terraria.NPC.AI_045_Golem(), Terraria.NPC.AI_117_BloodNautilus(), GUIPlayerSelectMenu.DrawPlayer(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_09_Wings(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_26_SolarShield(), Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayerStoned(), Terraria.Player.ItemCheck_CatchCritters(), Terraria.Player.KillMe(), Terraria.Player.PlayerFrame(), Terraria.Player.QuickBuff(), Terraria.Player.QuickGrapple(), Terraria.Player.QuickHeal(), Terraria.Player.QuickMana(), Terraria.Player.QuickMount(), Terraria.Player.Spawn(), Terraria.Utilities.NPCUtils.TargetClosestBetsy(), Terraria.Player.ToggleCreativeMenu(), Terraria.Player.TryRecalculatingTorchLuck(), Terraria.Player.UpdateHairDyeDust(), and Terraria.Player.UpdateImmunity().