terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Definition at line 3000 of file Player.cs.
References Terraria.Mount._active, Terraria.Player._quickGrappleCooldown, Terraria.Tile.active(), Terraria.Player.controlUseTile, Terraria.Player.dead, Terraria.Mount.Dismount(), GUIRubbleMaker.DrawRubbleModeUI, Terraria.GameContent.UI.WiresUI.Settings.DrawToolModeUI, Terraria.Player.FireGrapple(), Terraria.Player.frozen, Terraria.Framing.GetTileSafely(), Terraria.Main.HoveringOverAnNPC, Terraria.Player.inventory, System.item, Terraria.Player.ItemCheck_CheckCanUse(), j__TPar, Terraria.Main.mapFullscreen, Terraria.Player.mount, Terraria.Player.noItems, Terraria.Entity.position, Terraria.Player.QuickGrapple_GetItemToUse(), Terraria.Player.releaseUseTile, Terraria.Main.SmartInteractShowingFake, Terraria.Main.SmartInteractShowingGenuine, Terraria.Player.stoned, Terraria.Player.tileTargetX, Terraria.Player.tileTargetY, Terraria.Player.tongued, Terraria.GameInput.PlayerInput.UsingGamepad, and Terraria.Player.webbed.