terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawPlayer()

void GUIPlayerSelectMenu.DrawPlayer ( Player player,
Projectile pet,
bool animated )
inlineprivate

Definition at line 177 of file GUIPlayerSelectMenu.cs.

178 {
179 if (player.dead)
180 {
181 player.PlayerFrame();
182 }
183 float x = this.CharacterOffset.X;
184 float y = this.CharacterOffset.Y;
185 if (pet != null)
186 {
187 int height = player.height;
188 }
189 }
void PlayerFrame()
Definition Player.cs:10462

References CharacterOffset, Terraria.Player.dead, Terraria.Entity.height, Terraria.Player.PlayerFrame(), Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.