terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ExportToMiniMap() [1/2]

void Terraria.Graphics.Light.LightingEngine.ExportToMiniMap ( )
inlineprivate

Definition at line 236 of file LightingEngine.cs.

237 {
238 int num = 1;
239 if (num == 0)
240 {
241 }
242 bool mapEnabled = Main.mapEnabled;
243 if (num == 0)
244 {
245 }
246 bool mapReady = Main.mapReady;
247 int width = this._activeProcessedArea.Width;
248 int height = this._activeProcessedArea.Height;
251 if (width == 0)
252 {
253 }
254 if (width == 0)
255 {
256 }
259 int num2;
261 long num3 = 0L;
262 int num4;
263 int num5;
264 this.ExportToMiniMapThreaded((int)num3, 42183576, num4, num5);
265 }
class f__AnonymousType0<< Count > j__TPar
void ExportToMiniMapThreaded(int firstTileX, int firstTileY, int lastTileX, int lastTileY)

References Terraria.Graphics.Light.LightingEngine._activeProcessedArea, Terraria.Graphics.Light.LightingEngine.ExportToMiniMapThreaded(), Microsoft.Xna.Framework.Rectangle.Height, j__TPar, System.L, Terraria.Main.mapEnabled, Terraria.Main.mapReady, Microsoft.Xna.Framework.Rectangle.Right, and Microsoft.Xna.Framework.Rectangle.Width.

Referenced by Terraria.Graphics.Light.LightingEngine.ExportToMiniMapThreaded().