terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawFilling()

void Terraria.GameContent.UI.Elements.UIGenProgressBar.DrawFilling ( SpriteBatch spritebatch,
Texture2D tex,
Texture2D texShadow,
Vector2 topLeft,
int completedWidth,
int totalWidth,
Color separator,
Color empty )
inlineprivate

Definition at line 79 of file UIGenProgressBar.cs.

80 {
81 if (!true)
82 {
83 }
84 int num = 1;
85 if (num == 0)
86 {
87 }
88 if (num == 0)
89 {
90 }
92 if (rectangle == null)
93 {
94 }
95 if (texShadow != null)
96 {
97 int height = texShadow.Height;
98 if (rectangle == null)
99 {
100 }
101 }
102 if (rectangle == null)
103 {
104 }
105 int height2 = tex.Height;
106 int height3 = tex.Height;
107 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Rectangle.Height, and j__TPar.