Terraria v1.4.4.9
Terraria source code documentation
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◆ FloatAndSpinWhenWalking()

static void Terraria.DelegateMethods.CharacterPreview.FloatAndSpinWhenWalking ( Projectile proj,
bool walking )
inlinestatic

Definition at line 97 of file DelegateMethods.cs.

98 {
99 Float(proj, walking);
100 if (walking)
101 {
102 proj.rotation = (float)Math.PI * 2f * ((float)Main.timeForVisualEffects % 20f / 20f);
103 }
104 else
105 {
106 proj.rotation = 0f;
107 }
108 }
const double PI
Definition Math.cs:16
static void Float(Projectile proj, bool walking)

References Terraria.DelegateMethods.CharacterPreview.Float(), and System.Math.PI.