Terraria v1.4.4.9
Terraria source code documentation
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float Microsoft.Xna.Framework.Quaternion.W |
Definition at line 23 of file Quaternion.cs.
Referenced by Microsoft.Xna.Framework.Quaternion.Quaternion(), Microsoft.Xna.Framework.Quaternion.Quaternion(), Microsoft.Xna.Framework.Quaternion.Add(), Microsoft.Xna.Framework.Quaternion.Concatenate(), Microsoft.Xna.Framework.Matrix.CreateFromQuaternion(), Microsoft.Xna.Framework.Quaternion.Divide(), Microsoft.Xna.Framework.Quaternion.Dot(), Microsoft.Xna.Framework.Quaternion.Equals(), Microsoft.Xna.Framework.Quaternion.GetHashCode(), Microsoft.Xna.Framework.Quaternion.Inverse(), Microsoft.Xna.Framework.Quaternion.Length(), Microsoft.Xna.Framework.Quaternion.LengthSquared(), Microsoft.Xna.Framework.Quaternion.Lerp(), Microsoft.Xna.Framework.Quaternion.Multiply(), Microsoft.Xna.Framework.Quaternion.Negate(), Microsoft.Xna.Framework.Quaternion.Normalize(), Microsoft.Xna.Framework.Quaternion.Normalize(), Microsoft.Xna.Framework.Quaternion.operator!=(), Microsoft.Xna.Framework.Quaternion.operator*(), Microsoft.Xna.Framework.Quaternion.operator+(), Microsoft.Xna.Framework.Quaternion.operator-(), Microsoft.Xna.Framework.Quaternion.operator-(), Microsoft.Xna.Framework.Quaternion.operator/(), Microsoft.Xna.Framework.Quaternion.operator==(), Microsoft.Xna.Framework.Quaternion.Slerp(), Microsoft.Xna.Framework.Quaternion.Subtract(), and Microsoft.Xna.Framework.Quaternion.ToString().