Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ Subtract() [1/2]

static Quaternion Microsoft.Xna.Framework.Quaternion.Subtract ( Quaternion quaternion1,
Quaternion quaternion2 )
inlinestatic

Definition at line 511 of file Quaternion.cs.

512 {
513 Quaternion result = default(Quaternion);
514 result.X = quaternion1.X - quaternion2.X;
515 result.Y = quaternion1.Y - quaternion2.Y;
516 result.Z = quaternion1.Z - quaternion2.Z;
517 result.W = quaternion1.W - quaternion2.W;
518 return result;
519 }
Quaternion(float x, float y, float z, float w)
Definition Quaternion.cs:29

References Microsoft.Xna.Framework.Quaternion.W, Microsoft.Xna.Framework.Quaternion.X, Microsoft.Xna.Framework.Quaternion.Y, and Microsoft.Xna.Framework.Quaternion.Z.