Terraria v1.4.4.9
Terraria source code documentation
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◆ Negate() [1/2]

static Quaternion Microsoft.Xna.Framework.Quaternion.Negate ( Quaternion quaternion)
inlinestatic

Definition at line 475 of file Quaternion.cs.

476 {
477 Quaternion result = default(Quaternion);
478 result.X = 0f - quaternion.X;
479 result.Y = 0f - quaternion.Y;
480 result.Z = 0f - quaternion.Z;
481 result.W = 0f - quaternion.W;
482 return result;
483 }
Quaternion(float x, float y, float z, float w)
Definition Quaternion.cs:29

References Microsoft.Xna.Framework.Quaternion.W, Microsoft.Xna.Framework.Quaternion.X, Microsoft.Xna.Framework.Quaternion.Y, and Microsoft.Xna.Framework.Quaternion.Z.