Terraria v1.4.4.9
Terraria source code documentation
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double ReLogic.Utilities.Vector2D.X

Definition at line 10 of file Vector2D.cs.

Referenced by ReLogic.Utilities.Vector2D.Vector2D(), ReLogic.Utilities.Vector2D.Vector2D(), ReLogic.Utilities.Vector2D.Add(), ReLogic.Utilities.Vector2D.Barycentric(), ReLogic.Utilities.Vector2D.CatmullRom(), Terraria.WorldGen.CaveOpenater(), Terraria.WorldGen.Caverer(), Terraria.WorldGen.Cavinator(), Terraria.WorldGen.ChasmRunner(), Terraria.WorldGen.ChasmRunnerSideways(), ReLogic.Utilities.Vector2D.Clamp(), Terraria.WorldGen.CloudIsland(), Terraria.WorldGen.CloudLake(), Terraria.GameContent.Biomes.Desert.DesertDescription.CreateFromPlacement(), Terraria.GameContent.Biomes.HiveBiome.CreateHiveTunnel(), Terraria.GameContent.Biomes.HiveBiome.CreateStandForLarva(), Terraria.WorldGen.CrimEnt(), Terraria.WorldGen.CrimStart(), Terraria.WorldGen.CrimVein(), Terraria.WorldGen.DesertCloudIsland(), Terraria.WorldGen.DirtyRockRunner(), ReLogic.Utilities.Vector2D.Distance(), ReLogic.Utilities.Vector2D.DistanceSquared(), ReLogic.Utilities.Vector2D.Divide(), Terraria.WorldGen.DungeonEnt(), Terraria.WorldGen.DungeonHalls(), Terraria.WorldGen.DungeonRoom(), Terraria.WorldGen.DungeonStairs(), ReLogic.Utilities.Vector2D.Equals(), Terraria.WorldGen.FloatingIsland(), Terraria.GameContent.Biomes.JunglePass.GenerateTunnelToSurface(), Terraria.WorldGen.GERunner(), ReLogic.Utilities.Vector2D.GetHashCode(), Terraria.WorldGen.IslandHouse(), Terraria.WorldGen.Lakinater(), ReLogic.Utilities.Vector2D.Length(), ReLogic.Utilities.Vector2D.LengthSquared(), ReLogic.Utilities.Vector2D.Lerp(), Terraria.WorldGen.makeTemple(), ReLogic.Utilities.Vector2D.Max(), ReLogic.Utilities.Vector2D.Min(), Terraria.WorldGen.Mountinater(), Terraria.WorldGen.MudWallRunner(), ReLogic.Utilities.Vector2D.Multiply(), Terraria.WorldGen.neonMossBiome(), ReLogic.Utilities.Vector2D.Normalize(), Terraria.WorldGen.oceanCave(), ReLogic.Utilities.Vector2D.operator*(), ReLogic.Utilities.Vector2D.operator+(), ReLogic.Utilities.Vector2D.operator-(), ReLogic.Utilities.Vector2D.operator/(), ReLogic.Utilities.Vector2D.operator==(), Terraria.WorldGen.OreRunner(), Terraria.GameContent.Generation.ShapeRunner.Perform(), Terraria.GameContent.Biomes.HiveBiome.Place(), Terraria.GameContent.Biomes.DunesBiome.PlaceCurvedLine(), Terraria.WorldGen.ShroomPatch(), ReLogic.Utilities.Vector2D.SmoothStep(), Terraria.WorldGen.SnowCloudIsland(), Terraria.WorldGen.SonOfLakinater(), ReLogic.Utilities.Vector2D.Subtract(), Terraria.WorldGen.TileRunner(), Terraria.Utils.ToPoint(), ReLogic.Utilities.Vector2D.ToString(), and Terraria.WorldGen.WavyCaverer().