Definition at line 394 of file HiveBiome.cs.
395 {
396
397
398
399
404 {
405 GenVars.numLarva = GenVars.larvaX.Length - 1;
406 }
407 int num = (int)position.
X;
408 int num2 = (int)position.
Y;
409 for (
int i = num - 1; i <= num + 1 && i > 0 &&
i < Main.maxTilesX;
i++)
410 {
411 for (int j = num2 - 2; j <= num2 + 1 && j > 0 && j < Main.maxTilesY; j++)
412 {
413 if (j != num2 + 1)
414 {
415 Main.tile[
i, j].active(active: false);
416 continue;
417 }
418 Main.tile[
i, j].active(active: true);
419 Main.tile[
i, j].type = 225;
420 Main.tile[
i, j].slope(0);
421 Main.tile[
i, j].halfBrick(halfBrick: false);
422 }
423 }
424 }
References Terraria.WorldBuilding.GenVars.larvaX, Terraria.WorldBuilding.GenVars.larvaY, Terraria.Main.maxTilesX, Terraria.Main.maxTilesY, Terraria.WorldBuilding.GenVars.numLarva, Terraria.Main.tile, ReLogic.Utilities.Vector2D.X, and ReLogic.Utilities.Vector2D.Y.
Referenced by Terraria.GameContent.Biomes.HiveBiome.Place().