Definition at line 394 of file HiveBiome.cs.
  395    {
  396        
  397        
  398        
  399        
  404        {
  405            GenVars.numLarva = GenVars.larvaX.Length - 1;
  406        }
  407        int num = (int)position.
X;
 
  408        int num2 = (int)position.
Y;
 
  409        for (
int i = num - 1; i <= num + 1 && i > 0 && 
i < Main.maxTilesX; 
i++)
 
  410        {
  411            for (int j = num2 - 2; j <= num2 + 1 && j > 0 && j < Main.maxTilesY; j++)
  412            {
  413                if (j != num2 + 1)
  414                {
  415                    Main.tile[
i, j].active(active: false);
 
  416                    continue;
  417                }
  418                Main.tile[
i, j].active(active: true);
 
  419                Main.tile[
i, j].type = 225;
 
  420                Main.tile[
i, j].slope(0);
 
  421                Main.tile[
i, j].halfBrick(halfBrick: false);
 
  422            }
  423        }
  424    }
 
References Terraria.WorldBuilding.GenVars.larvaX, Terraria.WorldBuilding.GenVars.larvaY, Terraria.Main.maxTilesX, Terraria.Main.maxTilesY, Terraria.WorldBuilding.GenVars.numLarva, Terraria.Main.tile, ReLogic.Utilities.Vector2D.X, and ReLogic.Utilities.Vector2D.Y.
Referenced by Terraria.GameContent.Biomes.HiveBiome.Place().