Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 25 of file ShapeRunner.cs.
References Terraria.WorldBuilding.GenBase._random, Terraria.GameContent.Generation.ShapeRunner._startStrength, Terraria.GameContent.Generation.ShapeRunner._startVelocity, Terraria.GameContent.Generation.ShapeRunner._steps, Terraria.WorldBuilding.GenBase._worldHeight, Terraria.WorldBuilding.GenBase._worldWidth, System.Math.Abs(), System.action, ReLogic.Utilities.Vector2D.Clamp(), System.Math.Max(), System.Math.Min(), ReLogic.Utilities.Vector2D.One, Terraria.Utils.RandomVector2D(), Terraria.WorldBuilding.GenShape.UnitApply(), Microsoft.Xna.Framework.Point.X, ReLogic.Utilities.Vector2D.X, Microsoft.Xna.Framework.Point.Y, ReLogic.Utilities.Vector2D.Y, and ReLogic.Utilities.Vector2D.Zero.