48 _networkStream.ReadTimeout =
value;
60 _networkStream.WriteTimeout =
value;
74 _networkStream.Position =
value;
99 protected override void Dispose(
bool disposing)
110 base.Dispose(disposing);
183 _networkStream.ReadTimeout =
timeout;
184 _networkStream.WriteTimeout =
timeout;
override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
override Task< int > ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
override void Write(byte[] buffer, int offset, int size)
override int EndRead(IAsyncResult asyncResult)
override IAsyncResult BeginRead(byte[] buffer, int offset, int size, AsyncCallback callback, object state)
NetworkStreamWrapper(TcpClient client)
override ValueTask< int > ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))
NetworkStream _networkStream
override IAsyncResult BeginWrite(byte[] buffer, int offset, int size, AsyncCallback callback, object state)
override void EndWrite(IAsyncResult asyncResult)
void SetSocketTimeoutOption(int timeout)
override ValueTask WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))
override void Dispose(bool disposing)
override long Seek(long offset, SeekOrigin origin)
override int Read(byte[] buffer, int offset, int size)
override int WriteTimeout
override void SetLength(long value)
readonly TcpClient _client
override Task FlushAsync(CancellationToken cancellationToken)
override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
override void Write(byte[] buffer, int offset, int count)
override int EndRead(IAsyncResult asyncResult)
override Task< int > ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
override void SetLength(long value)
override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)
override long Seek(long offset, SeekOrigin origin)
override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)
override void EndWrite(IAsyncResult asyncResult)
override int Read(byte[] buffer, int offset, int count)
override Task FlushAsync(CancellationToken cancellationToken)
override int WriteTimeout
virtual void Dispose(bool disposing)
NetworkStream GetStream()