Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 39049 of file Main.cs.
References Terraria.Main._npcIndexWhoHoldsHeadIndex, Terraria.Main._npcTypesThatAlreadyDrewAHead, System.Collections.Generic.List< T >.Add(), Terraria.ID.NPCHeadID.Sets.CannotBeDrawnInHousingUI, System.Collections.Generic.List< T >.Clear(), System.Collections.Generic.List< T >.Contains(), Terraria.ID.NPCHeadID.Count, Terraria.UI.Gamepad.UILinkPointNavigator.CurrentPoint, System.FullName, Terraria.GameContent.TownNPCProfiles.GetHeadIndexSafe(), Terraria.Main.hidePVPIcons, System.Text.RegularExpressions.i, Terraria.GameInput.PlayerInput.IgnoreMouseInterface, Terraria.Lang.inter, Terraria.GameContent.TextureAssets.InventoryBack, Terraria.Main.inventoryBack, Terraria.GameContent.TextureAssets.InventoryBack11, Terraria.GameContent.TextureAssets.InventoryBack14, Terraria.Main.inventoryScale, Terraria.Main.mH, Terraria.Main.mouseItem, Terraria.Main.mouseLeft, Terraria.Main.mouseLeftRelease, Terraria.Main.mouseText, Terraria.Main.MouseText(), Terraria.Main.mouseX, Terraria.Main.mouseY, Terraria.Main.myPlayer, Terraria.Main.npc, Terraria.GameContent.TextureAssets.NpcHead, Terraria.Main.player, Terraria.Audio.SoundEngine.PlaySound(), Terraria.Main.screenHeight, Terraria.Main.screenWidth, Terraria.Main.SetMouseNPC(), Terraria.Main.SetMouseNPC_ToHousingQuery(), Terraria.UI.Gamepad.UILinkPointNavigator.SetPosition(), Terraria.Main.spriteBatch, System.text, System.type, Terraria.GameInput.PlayerInput.UsingGamepadUI, System.value, Microsoft.Xna.Framework.Graphics.Vector2, and Microsoft.Xna.Framework.Color.White.
Referenced by Terraria.Main.DrawInventory().