Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 97 of file UILinkPointNavigator.cs.
Referenced by Terraria.GameInput.PlayerInput.CheckRebindingProcessGamepad(), Terraria.GameInput.PlayerInput.CheckRebindingProcessKeyboard(), Terraria.Main.DrawNPCHousesInUI(), Terraria.GameInput.PlayerInput.EnterBuildingMode(), Terraria.UI.ItemSlot.GetGamepadPointForSlot(), Terraria.UI.Gamepad.UILinkPointNavigator.GetInstructions(), Terraria.Initializers.UILinksInitializer.Load(), Terraria.GameContent.UI.States.UIGamepadHelper.MoveToVisuallyClosestPoint(), Terraria.GameContent.UI.States.UIBestiaryTest.SetupGamepadPoints(), Terraria.GameContent.UI.States.UICharacterCreation.SetupGamepadPoints(), Terraria.GameContent.UI.States.UICharacterSelect.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIWorkshopSelectResourcePackToPublish.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIWorkshopSelectWorldToPublish.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIWorkshopWorldImport.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIWorldSelect.SetupGamepadPoints(), Terraria.UI.Gamepad.UILinkPointNavigator.SwapToSuggestion(), Terraria.GameContent.UI.States.UIGamepadHelper.TryMovingBackIntoCreativeGridIfOutOfIt(), and Terraria.UI.Gamepad.UILinkPointNavigator.Update().