Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.Events.DD2Event Member List

This is the complete list of members for Terraria.GameContent.Events.DD2Event, including all inherited members.

_arenaHitboxingCooldownTerraria.GameContent.Events.DD2Eventprivatestatic
_crystalsDropping_alreadyDroppedTerraria.GameContent.Events.DD2Eventprivatestatic
_crystalsDropping_lastWaveTerraria.GameContent.Events.DD2Eventprivatestatic
_crystalsDropping_toDropTerraria.GameContent.Events.DD2Eventprivatestatic
_deadGoblinSpotsTerraria.GameContent.Events.DD2Eventprivatestatic
_downedDarkMageT1Terraria.GameContent.Events.DD2Eventprivatestatic
_downedOgreT2Terraria.GameContent.Events.DD2Eventprivatestatic
_spawnedBetsyT3Terraria.GameContent.Events.DD2Eventprivatestatic
_timeLeftUntilSpawningBeginsTerraria.GameContent.Events.DD2Eventprivatestatic
AnnounceGoblinDeath(NPC n)Terraria.GameContent.Events.DD2Eventinlinestatic
ArenaHitboxTerraria.GameContent.Events.DD2Eventstatic
AttemptToSkipWaitTime()Terraria.GameContent.Events.DD2Eventinlinestatic
CanRaiseGoblinsHere(Vector2 spot)Terraria.GameContent.Events.DD2Eventinlinestatic
CheckProgress(int slainMonsterID)Terraria.GameContent.Events.DD2Eventinlinestatic
ClearAllDD2EnergyCrystalsInChests()Terraria.GameContent.Events.DD2Eventinlinestatic
ClearAllDD2EnergyCrystalsInGame()Terraria.GameContent.Events.DD2Eventinlinestatic
ClearAllDD2HostilesInGame()Terraria.GameContent.Events.DD2Eventinlinestatic
ClearAllTowersInGame()Terraria.GameContent.Events.DD2Eventinlinestatic
Difficulty_1_GetEnemiesForWave(int wave)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
Difficulty_1_GetMonsterPointsWorth(int slainMonsterID)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
Difficulty_1_GetRequiredWaveKills(ref int waveNumber, ref int currentKillCount, bool currentlyInCheckProgress)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
Difficulty_1_SpawnMonsterFromGate(Vector2 gateBottom)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
Difficulty_2_GetEnemiesForWave(int wave)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
Difficulty_2_GetMonsterPointsWorth(int slainMonsterID)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
Difficulty_2_GetRequiredWaveKills(ref int waveNumber, ref int currentKillCount, bool currentlyInCheckProgress)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
Difficulty_2_SpawnMonsterFromGate(Vector2 gateBottom)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
Difficulty_3_GetEnemiesForWave(int wave)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
Difficulty_3_GetMonsterPointsWorth(int slainMonsterID)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
Difficulty_3_GetRequiredWaveKills(ref int waveNumber, ref int currentKillCount, bool currentlyInCheckProgress)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
Difficulty_3_SpawnMonsterFromGate(Vector2 gateBottom)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
DownedInvasionAnyDifficultyTerraria.GameContent.Events.DD2Eventstatic
DownedInvasionT1Terraria.GameContent.Events.DD2Eventstatic
DownedInvasionT2Terraria.GameContent.Events.DD2Eventstatic
DownedInvasionT3Terraria.GameContent.Events.DD2Eventstatic
DropMedals(int numberOfMedals)Terraria.GameContent.Events.DD2Eventinlinestatic
DropStarterCrystals()Terraria.GameContent.Events.DD2Eventinlineprivatestatic
EnemiesShouldChasePlayersTerraria.GameContent.Events.DD2Eventstatic
EnemySpawningIsOnHoldTerraria.GameContent.Events.DD2Eventstatic
FailureMessage(int client)Terraria.GameContent.Events.DD2Eventinlinestatic
FindArenaHitbox()Terraria.GameContent.Events.DD2Eventinlinestatic
FindProperDifficulty()Terraria.GameContent.Events.DD2Eventinlineprivatestatic
GetEnemiesForWave(int wave)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
GetInvasionStatus(out int currentWave, out int requiredKillCount, out int currentKillCount, bool currentlyInCheckProgress=false)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
GetMonsterPointsWorth(int slainMonsterID)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
GetSpawnSource_OldOnesArmy()Terraria.GameContent.Events.DD2Eventinlineprivatestatic
INFO_FAILURE_INVASION_COLORTerraria.GameContent.Events.DD2Eventprivatestatic
INFO_NEW_WAVE_COLORTerraria.GameContent.Events.DD2Eventprivatestatic
INFO_START_INVASION_COLORTerraria.GameContent.Events.DD2Eventprivatestatic
INVASION_IDTerraria.GameContent.Events.DD2Eventprivatestatic
IsStandActive(int x, int y)Terraria.GameContent.Events.DD2Eventinlinestatic
LaneSpawnRateTerraria.GameContent.Events.DD2Eventstatic
Load(BinaryReader reader, int gameVersionNumber)Terraria.GameContent.Events.DD2Eventinlinestatic
LoseInvasionMessage()Terraria.GameContent.Events.DD2Eventinlinestatic
LostThisRunTerraria.GameContent.Events.DD2Eventstatic
OngoingTerraria.GameContent.Events.DD2Eventstatic
OngoingDifficultyTerraria.GameContent.Events.DD2Eventstatic
RaiseGoblins(NPC caller, Vector2 spot)Terraria.GameContent.Events.DD2Eventinlinestatic
ReadyForTier2Terraria.GameContent.Events.DD2Eventstatic
ReadyForTier3Terraria.GameContent.Events.DD2Eventstatic
ReadyToFindBartenderTerraria.GameContent.Events.DD2Eventstatic
ReportEventProgress()Terraria.GameContent.Events.DD2Eventinlinestatic
ReportLoss()Terraria.GameContent.Events.DD2Eventinlinestatic
RequestToSkipWaitTime(int x, int y)Terraria.GameContent.Events.DD2Eventinlinestatic
ResetProgressEntirely()Terraria.GameContent.Events.DD2Eventinlinestatic
Save(BinaryWriter writer)Terraria.GameContent.Events.DD2Eventinlinestatic
SetEnemySpawningOnHold(int forHowLong)Terraria.GameContent.Events.DD2Eventinlineprivatestatic
ShouldBlockBuilding(Vector2 worldPosition)Terraria.GameContent.Events.DD2Eventinlinestatic
ShouldDropCrystals()Terraria.GameContent.Events.DD2Eventinlinestatic
SpawnMonsterFromGate(Vector2 gateBottom)Terraria.GameContent.Events.DD2Eventinlinestatic
SpawnNPC(ref int newNPC)Terraria.GameContent.Events.DD2Eventinlinestatic
StartInvasion(int difficultyOverride=-1)Terraria.GameContent.Events.DD2Eventinlinestatic
StartVictoryScene()Terraria.GameContent.Events.DD2Eventinlinestatic
StopInvasion(bool win=false)Terraria.GameContent.Events.DD2Eventinlinestatic
SummonBetsy()Terraria.GameContent.Events.DD2Eventinlineprivatestatic
SummonCrystal(int x, int y, int whoAsks)Terraria.GameContent.Events.DD2Eventinlinestatic
SummonCrystalDirect(int x, int y, int whoAsks)Terraria.GameContent.Events.DD2Eventinlinestatic
SyncInvasionProgress(int toWho)Terraria.GameContent.Events.DD2Eventinlinestatic
TimeLeftBetweenWavesTerraria.GameContent.Events.DD2Eventstatic
UpdateTime()Terraria.GameContent.Events.DD2Eventinlinestatic
WinInvasionInternal()Terraria.GameContent.Events.DD2Eventinlineprivatestatic
WipeEntities()Terraria.GameContent.Events.DD2Eventinlinestatic
WonThisRunTerraria.GameContent.Events.DD2Eventstatic
WouldFailSpawningHere(int x, int y)Terraria.GameContent.Events.DD2Eventinlinestatic