Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented from Microsoft.Xna.Framework.Graphics.Texture2D.
Definition at line 123 of file RenderTarget2D.cs.
References Microsoft.Xna.Framework.Graphics.Texture._format, Microsoft.Xna.Framework.Graphics.Texture2D._height, Microsoft.Xna.Framework.Graphics.Texture._levelCount, Microsoft.Xna.Framework.Graphics.GraphicsResource._parent, Microsoft.Xna.Framework.Graphics.Texture2D._width, Microsoft.Xna.Framework.Graphics.RenderTargetHelper.CreateSurfaces(), Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(), Microsoft.Xna.Framework.Graphics.RenderTarget2D.helper, Microsoft.Xna.Framework.Graphics.Texture2D.pComPtr, and Microsoft.Xna.Framework.Graphics.Texture.renderTargetContentsDirty.
Referenced by Microsoft.Xna.Framework.Graphics.RenderTarget2D.RecreateAndPopulateObject().