Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 45 of file Texture2D.cs.
Referenced by Terraria.GameContent.Skies.MartianSky.Ufo.Ufo(), Terraria.GameContent.Shaders.WaterShaderData.Apply(), Terraria.Graphics.Shaders.ScreenShaderData.Apply(), Terraria.GameContent.Skies.StardustSky.Draw(), Terraria.DataStructures.SpriteDrawBuffer.Draw(), Terraria.Map.MapOverlayDrawContext.Draw(), Terraria.DataStructures.SpriteDrawBuffer.Draw(), Terraria.GameContent.UI.Elements.UIScrollbar.DrawBar(), Terraria.Utils.DrawPanel(), Terraria.Utils.DrawSplicedPanel(), Terraria.Graphics.Capture.CaptureCamera.DrawTick(), Microsoft.Xna.Framework.Graphics.SpriteBatch.InternalDraw(), Terraria.Graphics.TileBatch.InternalDraw(), Terraria.GameContent.VanillaContentValidator.TextureMetaData.Matches(), Microsoft.Xna.Framework.Graphics.SpriteBatch.PlatformRenderBatch(), Terraria.Graphics.TileBatch.RenderBatch(), Terraria.GameContent.UI.Elements.UIImageWithBorder.SetBorder(), Terraria.GameContent.UI.Elements.UIImage.SetImage(), and Terraria.GameContent.Shaders.WaterShaderData.StepLiquids().