97 int num = (int)(player.
position.
X + (
float)(player.width / 2)) / 16;
98 int num2 = (int)(player.
position.
Y + (
float)(player.height / 2)) / 16;
101 return Main.
tile[num, num2].wall == 87;
static readonly ChromaCondition LavaIndicator
static readonly ChromaCondition Drowning
static readonly ChromaCondition MoonlordComing
static readonly ChromaCondition Keybinds
static readonly ChromaCondition Cultist
static readonly ChromaCondition Destroyer
static readonly ChromaCondition KingSlime
static readonly ChromaCondition Deerclops
static readonly ChromaCondition DukeFishron
static readonly ChromaCondition Plantera
static readonly ChromaCondition Empress
static readonly ChromaCondition QueenSlime
static readonly ChromaCondition Golem
static readonly ChromaCondition QueenBee
static readonly ChromaCondition Skeletron
static readonly ChromaCondition MoonLord
static readonly ChromaCondition BrainOfCthulhu
static readonly ChromaCondition WallOfFlesh
static int HighestTierBossOrEvent
static readonly ChromaCondition EaterOfWorlds
static readonly ChromaCondition TheTwins
static readonly ChromaCondition SkeletronPrime
static readonly ChromaCondition EyeOfCthulhu
static readonly ChromaCondition LowLife
static readonly ChromaCondition Death
static readonly ChromaCondition Caverns
static readonly ChromaCondition Magma
static readonly ChromaCondition Underworld
static readonly ChromaCondition Surface
static bool IsPlayerInFrontOfDirtWall(Player player)
static readonly ChromaCondition Sky
static readonly ChromaCondition Underground
static readonly ChromaCondition Vines
static readonly ChromaCondition FrostLegion
static readonly ChromaCondition PirateInvasion
static readonly ChromaCondition GoblinArmy
static readonly ChromaCondition StardustPillar
static readonly ChromaCondition VortexPillar
static readonly ChromaCondition FrostMoon
static readonly ChromaCondition MartianMadness
static readonly ChromaCondition DD2Event
static readonly ChromaCondition SolarPillar
static readonly ChromaCondition NebulaPillar
static readonly ChromaCondition BloodMoon
static readonly ChromaCondition SolarEclipse
static readonly ChromaCondition PumpkinMoon
static readonly ChromaCondition Meteorite
SimpleCondition(Func< Player, bool > condition)
Func< Player, bool > _condition
static readonly ChromaCondition Ocean
static readonly ChromaCondition Crimson
static readonly ChromaCondition Hallow
static readonly ChromaCondition Corruption
static readonly ChromaCondition Mushroom
static readonly ChromaCondition Snow
static readonly ChromaCondition Jungle
static readonly ChromaCondition CorruptIce
static readonly ChromaCondition GemCave
static bool InIce(Player player)
static readonly ChromaCondition Hallow
static readonly ChromaCondition CrimsonDesert
static readonly ChromaCondition Crimson
static readonly ChromaCondition CrimsonIce
static readonly ChromaCondition CorruptDesert
static readonly ChromaCondition Jungle
static readonly ChromaCondition Temple
static readonly ChromaCondition HallowDesert
static readonly ChromaCondition Granite
static bool InTemple(Player player)
static readonly ChromaCondition Shimmer
static readonly ChromaCondition Dungeon
static readonly ChromaCondition Ice
static readonly ChromaCondition Marble
static readonly ChromaCondition Hive
static readonly ChromaCondition Mushroom
static readonly ChromaCondition HallowIce
static bool InDesert(Player player)
static readonly ChromaCondition Corrupt
static readonly ChromaCondition Sandstorm
static readonly ChromaCondition Blizzard
static readonly ChromaCondition SlimeRain
static readonly ChromaCondition InMenu
static readonly ChromaCondition DrunkMenu
static UIManageControls ManageControlsMenu
static UserInterface InGameUI
static UserInterface MenuUI
static double worldSurface
static ChromaHotkeyPainter ChromaPainter
static int MoonLordCountdown
bool ZoneUnderworldHeight
static bool InWorld(int x, int y, int fluff=0)