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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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Static Public Attributes | |
| static readonly ChromaCondition | Hive = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneHive) | 
| static readonly ChromaCondition | Jungle = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneJungle && !player.ZoneOverworldHeight) | 
| static readonly ChromaCondition | Mushroom = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneGlowshroom && !player.ZoneOverworldHeight) | 
| static readonly ChromaCondition | Ice = (ChromaCondition)(object)new SimpleCondition(InIce) | 
| static readonly ChromaCondition | HallowIce = (ChromaCondition)(object)new SimpleCondition((Player player) => InIce(player) && player.ZoneHallow) | 
| static readonly ChromaCondition | CrimsonIce = (ChromaCondition)(object)new SimpleCondition((Player player) => InIce(player) && player.ZoneCrimson) | 
| static readonly ChromaCondition | CorruptIce = (ChromaCondition)(object)new SimpleCondition((Player player) => InIce(player) && player.ZoneCorrupt) | 
| static readonly ChromaCondition | Hallow = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneHallow && !player.ZoneOverworldHeight) | 
| static readonly ChromaCondition | Crimson = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneCrimson && !player.ZoneOverworldHeight) | 
| static readonly ChromaCondition | Corrupt = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneCorrupt && !player.ZoneOverworldHeight) | 
| static readonly ChromaCondition | Desert = (ChromaCondition)(object)new SimpleCondition(InDesert) | 
| static readonly ChromaCondition | HallowDesert = (ChromaCondition)(object)new SimpleCondition((Player player) => InDesert(player) && player.ZoneHallow) | 
| static readonly ChromaCondition | CrimsonDesert = (ChromaCondition)(object)new SimpleCondition((Player player) => InDesert(player) && player.ZoneCrimson) | 
| static readonly ChromaCondition | CorruptDesert = (ChromaCondition)(object)new SimpleCondition((Player player) => InDesert(player) && player.ZoneCorrupt) | 
| static readonly ChromaCondition | Temple = (ChromaCondition)(object)new SimpleCondition(InTemple) | 
| static readonly ChromaCondition | Dungeon = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneDungeon) | 
| static readonly ChromaCondition | Marble = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneMarble) | 
| static readonly ChromaCondition | Granite = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneGranite) | 
| static readonly ChromaCondition | GemCave = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneGemCave) | 
| static readonly ChromaCondition | Shimmer = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneShimmer) | 
Static Private Member Functions | |
| static bool | InTemple (Player player) | 
| static bool | InIce (Player player) | 
| static bool | InDesert (Player player) | 
Definition at line 53 of file CommonConditions.cs.