Terraria v1.4.4.9
Terraria source code documentation
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Static Public Attributes | |
static readonly ChromaCondition | Hive = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneHive) |
static readonly ChromaCondition | Jungle = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneJungle && !player.ZoneOverworldHeight) |
static readonly ChromaCondition | Mushroom = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneGlowshroom && !player.ZoneOverworldHeight) |
static readonly ChromaCondition | Ice = (ChromaCondition)(object)new SimpleCondition(InIce) |
static readonly ChromaCondition | HallowIce = (ChromaCondition)(object)new SimpleCondition((Player player) => InIce(player) && player.ZoneHallow) |
static readonly ChromaCondition | CrimsonIce = (ChromaCondition)(object)new SimpleCondition((Player player) => InIce(player) && player.ZoneCrimson) |
static readonly ChromaCondition | CorruptIce = (ChromaCondition)(object)new SimpleCondition((Player player) => InIce(player) && player.ZoneCorrupt) |
static readonly ChromaCondition | Hallow = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneHallow && !player.ZoneOverworldHeight) |
static readonly ChromaCondition | Crimson = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneCrimson && !player.ZoneOverworldHeight) |
static readonly ChromaCondition | Corrupt = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneCorrupt && !player.ZoneOverworldHeight) |
static readonly ChromaCondition | Desert = (ChromaCondition)(object)new SimpleCondition(InDesert) |
static readonly ChromaCondition | HallowDesert = (ChromaCondition)(object)new SimpleCondition((Player player) => InDesert(player) && player.ZoneHallow) |
static readonly ChromaCondition | CrimsonDesert = (ChromaCondition)(object)new SimpleCondition((Player player) => InDesert(player) && player.ZoneCrimson) |
static readonly ChromaCondition | CorruptDesert = (ChromaCondition)(object)new SimpleCondition((Player player) => InDesert(player) && player.ZoneCorrupt) |
static readonly ChromaCondition | Temple = (ChromaCondition)(object)new SimpleCondition(InTemple) |
static readonly ChromaCondition | Dungeon = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneDungeon) |
static readonly ChromaCondition | Marble = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneMarble) |
static readonly ChromaCondition | Granite = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneGranite) |
static readonly ChromaCondition | GemCave = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneGemCave) |
static readonly ChromaCondition | Shimmer = (ChromaCondition)(object)new SimpleCondition((Player player) => player.ZoneShimmer) |
Static Private Member Functions | |
static bool | InTemple (Player player) |
static bool | InIce (Player player) |
static bool | InDesert (Player player) |
Definition at line 53 of file CommonConditions.cs.