terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
PlayerTitaniumStormBuffTextureContent () | |
EffectPass | GetRenderEffect () |
void | UpdateSettingsForRendering (float gradientContributionFromOriginalTexture, float gradientScrollingSpeed, float flatGradientOffset, float gradientColorDominance) |
void | Request () |
RenderTarget2D | GetTarget () |
void | PrepareRenderTarget (GraphicsDevice device, SpriteBatch spriteBatch) |
void | Reset () |
Protected Member Functions | |
override void | HandleUseReqest (GraphicsDevice device, SpriteBatch spriteBatch) |
void | PrepareARenderTarget_AndListenToEvents (ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage) |
void | PrepareARenderTarget_WithoutListeningToEvents (ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage) |
Protected Attributes | |
RenderTarget2D | _target |
bool | _wasPrepared |
Properties | |
bool | IsReady [get, set] |
Private Member Functions | |
void | target_Disposing (object sender, EventArgs e) |
void | target_ContentLost (object sender, EventArgs e) |
Private Attributes | |
EffectPass | renderEffect |
MiscShaderData | _shaderData |
bool | _wasRequested |
Definition at line 12 of file PlayerTitaniumStormBuffTextureContent.cs.