| _shaderData | Terraria.GameContent.PlayerTitaniumStormBuffTextureContent | private |
| _target | Terraria.GameContent.ARenderTargetContentByRequest | protected |
| _wasPrepared | Terraria.GameContent.ARenderTargetContentByRequest | protected |
| _wasRequested | Terraria.GameContent.ARenderTargetContentByRequest | private |
| ARenderTargetContentByRequest() | Terraria.GameContent.ARenderTargetContentByRequest | inlineprotected |
| GetRenderEffect() | Terraria.GameContent.PlayerTitaniumStormBuffTextureContent | inline |
| GetTarget() | Terraria.GameContent.ARenderTargetContentByRequest | inline |
| HandleUseReqest(GraphicsDevice device, SpriteBatch spriteBatch) | Terraria.GameContent.PlayerTitaniumStormBuffTextureContent | inlineprotected |
| IsReady | Terraria.GameContent.ARenderTargetContentByRequest | |
| PlayerTitaniumStormBuffTextureContent() | Terraria.GameContent.PlayerTitaniumStormBuffTextureContent | inline |
| PrepareARenderTarget_AndListenToEvents(ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage) | Terraria.GameContent.ARenderTargetContentByRequest | inlineprotected |
| PrepareARenderTarget_WithoutListeningToEvents(ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage) | Terraria.GameContent.ARenderTargetContentByRequest | inlineprotected |
| PrepareRenderTarget(GraphicsDevice device, SpriteBatch spriteBatch) | Terraria.GameContent.ARenderTargetContentByRequest | inline |
| renderEffect | Terraria.GameContent.PlayerTitaniumStormBuffTextureContent | private |
| Request() | Terraria.GameContent.ARenderTargetContentByRequest | inline |
| Reset() | Terraria.GameContent.ARenderTargetContentByRequest | inline |
| target_ContentLost(object sender, EventArgs e) | Terraria.GameContent.ARenderTargetContentByRequest | inlineprivate |
| target_Disposing(object sender, EventArgs e) | Terraria.GameContent.ARenderTargetContentByRequest | inlineprivate |
| UpdateSettingsForRendering(float gradientContributionFromOriginalTexture, float gradientScrollingSpeed, float flatGradientOffset, float gradientColorDominance) | Terraria.GameContent.PlayerTitaniumStormBuffTextureContent | inline |