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bool | IsConnected [get, set] |
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string | DisplayName [get, set] |
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string | Identifier [get, set] |
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bool | HasAButton [get, set] |
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bool | HasBackButton [get, set] |
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bool | HasBButton [get, set] |
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bool | HasDPadDownButton [get, set] |
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bool | HasDPadLeftButton [get, set] |
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bool | HasDPadRightButton [get, set] |
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bool | HasDPadUpButton [get, set] |
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bool | HasLeftShoulderButton [get, set] |
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bool | HasLeftStickButton [get, set] |
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bool | HasRightShoulderButton [get, set] |
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bool | HasRightStickButton [get, set] |
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bool | HasStartButton [get, set] |
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bool | HasXButton [get, set] |
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bool | HasYButton [get, set] |
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bool | HasBigButton [get, set] |
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bool | HasLeftXThumbStick [get, set] |
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bool | HasLeftYThumbStick [get, set] |
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bool | HasRightXThumbStick [get, set] |
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bool | HasRightYThumbStick [get, set] |
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bool | HasLeftTrigger [get, set] |
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bool | HasRightTrigger [get, set] |
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bool | HasLeftVibrationMotor [get, set] |
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bool | HasRightVibrationMotor [get, set] |
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bool | HasVoiceSupport [get, set] |
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GamePadType | GamePadType [get, set] |
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Definition at line 9 of file GamePadCapabilities.cs.