terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ HasYButton

bool Microsoft.Xna.Framework.Input.GamePadCapabilities.HasYButton
getset

Definition at line 348 of file GamePadCapabilities.cs.

349 {
351 [global::Cpp2ILInjected.Token(Token = "0x6001533")]
352 [global::Cpp2ILInjected.Address(RVA = "0xA97C08", Offset = "0xA97C08", Length = "0x8")]
353 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
354 readonly get
355 {
356 throw null;
357 }
359 [global::Cpp2ILInjected.Token(Token = "0x6001534")]
360 [global::Cpp2ILInjected.Address(RVA = "0xA97C10", Offset = "0xA97C10", Length = "0xC")]
361 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
362 internal set
363 {
364 throw null;
365 }
366 }
class f__AnonymousType0<< Count > j__TPar