terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ GamePadType

GamePadType Microsoft.Xna.Framework.Input.GamePadCapabilities.GamePadType
getset

Definition at line 579 of file GamePadCapabilities.cs.

580 {
582 [global::Cpp2ILInjected.Token(Token = "0x6001549")]
583 [global::Cpp2ILInjected.Address(RVA = "0xA97CE4", Offset = "0xA97CE4", Length = "0x8")]
584 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
585 readonly get
586 {
587 throw null;
588 }
590 [global::Cpp2ILInjected.Token(Token = "0x600154A")]
591 [global::Cpp2ILInjected.Address(RVA = "0xA97CEC", Offset = "0xA97CEC", Length = "0x8")]
592 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
593 internal set
594 {
595 throw null;
596 }
597 }
class f__AnonymousType0<< Count > j__TPar