terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ HasLeftVibrationMotor

bool Microsoft.Xna.Framework.Input.GamePadCapabilities.HasLeftVibrationMotor
getset

Definition at line 516 of file GamePadCapabilities.cs.

517 {
519 [global::Cpp2ILInjected.Token(Token = "0x6001543")]
520 [global::Cpp2ILInjected.Address(RVA = "0xA97CA8", Offset = "0xA97CA8", Length = "0x8")]
521 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
522 readonly get
523 {
524 throw null;
525 }
527 [global::Cpp2ILInjected.Token(Token = "0x6001544")]
528 [global::Cpp2ILInjected.Address(RVA = "0xA97CB0", Offset = "0xA97CB0", Length = "0xC")]
529 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
530 internal set
531 {
532 throw null;
533 }
534 }
class f__AnonymousType0<< Count > j__TPar