terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ HasAButton

bool Microsoft.Xna.Framework.Input.GamePadCapabilities.HasAButton
getset

Definition at line 75 of file GamePadCapabilities.cs.

76 {
78 [global::Cpp2ILInjected.Token(Token = "0x6001519")]
79 [global::Cpp2ILInjected.Address(RVA = "0xA97B04", Offset = "0xA97B04", Length = "0x8")]
80 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
81 readonly get
82 {
83 throw null;
84 }
86 [global::Cpp2ILInjected.Token(Token = "0x600151A")]
87 [global::Cpp2ILInjected.Address(RVA = "0xA97B0C", Offset = "0xA97B0C", Length = "0xC")]
88 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
89 internal set
90 {
91 throw null;
92 }
93 }
class f__AnonymousType0<< Count > j__TPar