15 [global::Cpp2ILInjected.Token(Token =
"0x60042AE")]
16 [global::Cpp2ILInjected.Address(RVA =
"0x79733C", Offset =
"0x79733C", Length =
"0x8")]
18 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 1)]
19 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
ArmorShaderData), Member =
".ctor", MemberParameters =
new object[]
23 }, ReturnType =
typeof(
void))]
29 [global::Cpp2ILInjected.Token(Token =
"0x60042AF")]
30 [global::Cpp2ILInjected.Address(RVA =
"0x797344", Offset =
"0x797344", Length =
"0x1D4")]
31 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
32 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 0)]
33 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
DrawData?), Member =
"get_Value", ReturnType =
"T")]
35 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
ArmorShaderData), Member =
"Apply", MemberParameters =
new object[]
39 }, ReturnType =
typeof(
void))]
41 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
Vector2), Member =
"op_Addition", MemberParameters =
new object[]
46 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(
Count = 9)]
TwilightDyeShaderData(Ref< Effect > shader, string passName)
override void Apply(Entity entity, DrawData? drawData)