terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
void | ActionNew () |
Microsoft.Xna.Framework.Vector2 | ItemSize (int index) |
void | SelectAndHighlight (PlayerFileData playerData) |
void | Draw () |
void | Back () |
void | DrawPet (Player player, Projectile proj, Microsoft.Xna.Framework.Vector2 playerPosition, bool animated) |
void | DrawPlayerUI (Player player, Microsoft.Xna.Framework.Vector2 origin, Microsoft.Xna.Framework.Vector2 size) |
void | RefreshPlayers () |
void | SortPlayers () |
int | CompareNatural (string strA, string strB) |
int | CompareNatural (string strA, string strB, CultureInfo culture, CompareOptions options) |
GUIPlayerSelectMenu () | |
Static Public Member Functions | |
static void | LoadContent (ContentManager content) |
Public Attributes | |
float | ScrollOffset |
bool | SyncingPlayers |
List< PlayerFileData > | SortedPlayerData |
int | SelectedItem |
string | SelectedItemPlayer |
bool | allowItemClicking |
Properties | |
GUIContollerTransactionButtonList | PlayerListOptionsController [get, set] |
Private Member Functions | |
bool | IsOverOptions (Microsoft.Xna.Framework.Vector2 cursorPosition) |
void | DrawPlayerSync () |
bool | DrawMenuButton (string label, TransactionButton_Layout buttonLayout, ref float scale, bool disabled) |
bool | DrawMenuButton (ControllerActionButton action, string label, TransactionButton_Layout buttonLayout, ref float scale, bool disabled) |
void | UpdateAnim (Player player, bool animated) |
void | DrawPlayer (Player player, Projectile pet, bool animated) |
void | OpenNameEdit () |
void | CloseNameEditAndSave () |
bool | CloseNameEditIf () |
void | CloseNameEdit () |
void | PlayerDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale) |
int | SortEntry (PlayerFileData a, PlayerFileData b) |
float | PlayerScale (int index) |
void | PlayerOver (int index) |
Definition at line 23 of file GUIPlayerSelectMenu.cs.