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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for Controller.ControllerActionButton:Classes | |
| class | Entry |
| class | RequiredButtonState |
Public Member Functions | |
| ControllerActionButton.Entry | GetEntry (int index) |
| bool | Conflicts (ControllerActionButton other) |
| void | MapAxis (Axis axis, float threshold, ControllerActionButton.RequiredButtonState requiredButtonState=null, bool ignoreOthersIfExists=true) |
| void | MapButton (Buttons button, ControllerActionButton.RequiredButtonState requiredButtonState=null, bool ignoreOthersIfExists=true) |
| void | MapAxisButton (AxisButtons button, ControllerActionButton.RequiredButtonState requiredButtonState=null, bool ignoreOthersIfExists=true) |
| void | MapKey (KeyCode key, bool ignoreOthersIfExists=false) |
| bool | RequiredStateValid (ControllerDevice controller) |
| bool | GetButtonState (ControllerDevice controller) |
| bool | GetButtonDown (ControllerDevice controller) |
| bool | GetButtonUp (ControllerDevice controller) |
| void | Clear () |
| ControllerActionButton () | |
Public Attributes | |
| string | Id |
| bool | Enabled |
| bool | DisableUnitlClear |
| int | DisplayPriority |
| ControllerActionButton | LinkedAction |
Properties | |
| bool | HasMapping [get, set] |
| ControllerActionButton.RequiredButtonState | RequiredState [get, set] |
| ControllerActionButton.Entry | FirstEntry [get, set] |
Private Attributes | |
| List< ControllerActionButton.Entry > | _entries |
Definition at line 15 of file ControllerActionButton.cs.