terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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This is the complete list of members for System.Net.Sockets.Socket, including all inherited members.
_cachedTaskEventArgs | System.Net.Sockets.Socket | private |
Accept() | System.Net.Sockets.Socket | inline |
Accept(Socket acceptSocket) | System.Net.Sockets.Socket | inlinepackage |
Accept_icall(IntPtr sock, out int error, bool blocking) | System.Net.Sockets.Socket | private |
Accept_internal(SafeSocketHandle safeHandle, out int error, bool blocking) | System.Net.Sockets.Socket | inlineprivatestatic |
AcceptAsync(SocketAsyncEventArgs e) | System.Net.Sockets.Socket | inline |
AcceptAsyncCallback | System.Net.Sockets.Socket | privatestatic |
AcceptCompletedHandler | System.Net.Sockets.Socket | privatestatic |
addressFamily | System.Net.Sockets.Socket | private |
AddressFamily | System.Net.Sockets.Socket | |
Available | System.Net.Sockets.Socket | |
Available_icall(IntPtr socket, out int error) | System.Net.Sockets.Socket | private |
Available_internal(SafeSocketHandle safeHandle, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
BeginAccept(AsyncCallback callback, object state) | System.Net.Sockets.Socket | inline |
BeginAcceptCallback | System.Net.Sockets.Socket | privatestatic |
BeginAcceptReceiveCallback | System.Net.Sockets.Socket | privatestatic |
BeginConnect(string host, int port, AsyncCallback callback, object state) | System.Net.Sockets.Socket | inline |
BeginConnect(EndPoint remoteEP, AsyncCallback callback, object state) | System.Net.Sockets.Socket | inline |
BeginConnectCallback | System.Net.Sockets.Socket | privatestatic |
BeginDisconnectCallback | System.Net.Sockets.Socket | privatestatic |
BeginMConnect(SocketAsyncResult sockares) | System.Net.Sockets.Socket | inlineprivatestatic |
BeginReceive(byte[] buffer, int offset, int size, SocketFlags socketFlags, AsyncCallback callback, object state) | System.Net.Sockets.Socket | inline |
BeginReceive(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode, AsyncCallback callback, object state) | System.Net.Sockets.Socket | inline |
BeginReceiveCallback | System.Net.Sockets.Socket | privatestatic |
BeginReceiveFrom(byte[] buffer, int offset, int size, SocketFlags socketFlags, ref EndPoint remoteEP, AsyncCallback callback, object state) | System.Net.Sockets.Socket | inline |
BeginReceiveFromCallback | System.Net.Sockets.Socket | privatestatic |
BeginReceiveGenericCallback | System.Net.Sockets.Socket | privatestatic |
BeginSConnect(SocketAsyncResult sockares) | System.Net.Sockets.Socket | inlineprivatestatic |
BeginSend(byte[] buffer, int offset, int size, SocketFlags socketFlags, AsyncCallback callback, object state) | System.Net.Sockets.Socket | inline |
BeginSend(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode, AsyncCallback callback, object state) | System.Net.Sockets.Socket | inline |
BeginSendCallback(SocketAsyncResult sockares, int sent_so_far) | System.Net.Sockets.Socket | inlineprivatestatic |
BeginSendGenericCallback | System.Net.Sockets.Socket | privatestatic |
Bind(EndPoint localEP) | System.Net.Sockets.Socket | inline |
Bind_icall(IntPtr sock, SocketAddress sa, out int error) | System.Net.Sockets.Socket | private |
Bind_internal(SafeSocketHandle safeHandle, SocketAddress sa, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
Blocking | System.Net.Sockets.Socket | |
Blocking_icall(IntPtr socket, bool block, out int error) | System.Net.Sockets.Socket | package |
Blocking_internal(SafeSocketHandle safeHandle, bool block, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
cancel_blocking_socket_operation(Thread thread) | System.Net.Sockets.Socket | package |
CanTryAddressFamily(AddressFamily family) | System.Net.Sockets.Socket | inlinepackage |
CleanedUp | System.Net.Sockets.Socket | package |
Close() | System.Net.Sockets.Socket | inline |
Close(int timeout) | System.Net.Sockets.Socket | inline |
Close_icall(IntPtr socket, out int error) | System.Net.Sockets.Socket | package |
CompleteAccept(Socket s, Socket.TaskSocketAsyncEventArgs< Socket > saea) | System.Net.Sockets.Socket | inlineprivatestatic |
CompleteSendReceive(Socket s, Socket.Int32TaskSocketAsyncEventArgs saea, bool isReceive) | System.Net.Sockets.Socket | inlineprivatestatic |
Connect(IPAddress address, int port) | System.Net.Sockets.Socket | inline |
Connect(EndPoint remoteEP) | System.Net.Sockets.Socket | inline |
Connect_icall(IntPtr sock, SocketAddress sa, out int error, bool blocking) | System.Net.Sockets.Socket | private |
connect_in_progress | System.Net.Sockets.Socket | package |
Connect_internal(SafeSocketHandle safeHandle, SocketAddress sa, out int error, bool blocking) | System.Net.Sockets.Socket | inlineprivatestatic |
ConnectAsyncCallback | System.Net.Sockets.Socket | privatestatic |
Connected | System.Net.Sockets.Socket | |
Disconnect(bool reuseSocket) | System.Net.Sockets.Socket | inline |
Disconnect_icall(IntPtr sock, bool reuse, out int error) | System.Net.Sockets.Socket | private |
Disconnect_internal(SafeSocketHandle safeHandle, bool reuse, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
DisconnectAsyncCallback | System.Net.Sockets.Socket | privatestatic |
Dispose() | System.Net.Sockets.Socket | inline |
Dispose(bool disposing) | System.Net.Sockets.Socket | inlineprotectedvirtual |
DontFragment | System.Net.Sockets.Socket | |
DualMode | System.Net.Sockets.Socket | |
EnableBroadcast | System.Net.Sockets.Socket | |
EndAccept(IAsyncResult asyncResult) | System.Net.Sockets.Socket | inline |
EndAccept(out byte[] buffer, out int bytesTransferred, IAsyncResult asyncResult) | System.Net.Sockets.Socket | inline |
EndConnect(IAsyncResult asyncResult) | System.Net.Sockets.Socket | inline |
EndDisconnect(IAsyncResult asyncResult) | System.Net.Sockets.Socket | inline |
EndReceive(IAsyncResult asyncResult) | System.Net.Sockets.Socket | inline |
EndReceive(IAsyncResult asyncResult, out SocketError errorCode) | System.Net.Sockets.Socket | inline |
EndReceiveFrom(IAsyncResult asyncResult, ref EndPoint endPoint) | System.Net.Sockets.Socket | inline |
EndReceiveFrom_internal(SocketAsyncResult sockares, SocketAsyncEventArgs ares) | System.Net.Sockets.Socket | inlineprivate |
EndSend(IAsyncResult asyncResult) | System.Net.Sockets.Socket | inline |
EndSend(IAsyncResult asyncResult, out SocketError errorCode) | System.Net.Sockets.Socket | inline |
EndSendTo(IAsyncResult asyncResult) | System.Net.Sockets.Socket | inline |
ExclusiveAddressUse | System.Net.Sockets.Socket | |
FamilyHint | System.Net.Sockets.Socket | packagestatic |
Finalize() | System.Net.Sockets.Socket | inlineprotected |
GetException(SocketError error, bool wrapExceptionsInIOExceptions=false) | System.Net.Sockets.Socket | inlineprivatestatic |
GetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName) | System.Net.Sockets.Socket | inline |
GetSocketOption_obj_icall(IntPtr socket, SocketOptionLevel level, SocketOptionName name, out object obj_val, out int error) | System.Net.Sockets.Socket | private |
GetSocketOption_obj_internal(SafeSocketHandle safeHandle, SocketOptionLevel level, SocketOptionName name, out object obj_val, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
Handle | System.Net.Sockets.Socket | |
InitializeSockets() | System.Net.Sockets.Socket | inlinepackagestatic |
InitSocketAsyncEventArgs(SocketAsyncEventArgs e, AsyncCallback callback, object state, SocketOperation operation) | System.Net.Sockets.Socket | inlineprivate |
InternalShutdown(SocketShutdown how) | System.Net.Sockets.Socket | inlinepackage |
InternalSyncObject | System.Net.Sockets.Socket | privatestatic |
IOControl(IOControlCode ioControlCode, byte[] optionInValue, byte[] optionOutValue) | System.Net.Sockets.Socket | inline |
IOControl(int ioControlCode, byte[] optionInValue, byte[] optionOutValue) | System.Net.Sockets.Socket | inline |
IOControl_icall(IntPtr sock, int ioctl_code, byte[] input, byte[] output, out int error) | System.Net.Sockets.Socket | private |
IOControl_internal(SafeSocketHandle safeHandle, int ioctl_code, byte[] input, byte[] output, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
is_blocking | System.Net.Sockets.Socket | package |
is_bound | System.Net.Sockets.Socket | package |
is_closed | System.Net.Sockets.Socket | private |
is_connected | System.Net.Sockets.Socket | package |
is_listening | System.Net.Sockets.Socket | private |
IsBound | System.Net.Sockets.Socket | |
IsDualMode | System.Net.Sockets.Socket | private |
IsProtocolSupported(NetworkInterfaceComponent networkInterface) | System.Net.Sockets.Socket | inlineprivatestatic |
IsProtocolSupported_internal(NetworkInterfaceComponent networkInterface) | System.Net.Sockets.Socket | private |
Linger(IntPtr handle) | System.Net.Sockets.Socket | inlineprivate |
linger_timeout | System.Net.Sockets.Socket | private |
Listen(int backlog) | System.Net.Sockets.Socket | inline |
Listen_icall(IntPtr sock, int backlog, out int error) | System.Net.Sockets.Socket | private |
Listen_internal(SafeSocketHandle safeHandle, int backlog, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
LocalEndPoint | System.Net.Sockets.Socket | |
LocalEndPoint_icall(IntPtr socket, int family, out int error) | System.Net.Sockets.Socket | private |
LocalEndPoint_internal(SafeSocketHandle safeHandle, int family, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
m_Handle | System.Net.Sockets.Socket | package |
m_IntCleanedUp | System.Net.Sockets.Socket | private |
NoDelay | System.Net.Sockets.Socket | |
OSSupportsIPv4 | System.Net.Sockets.Socket | static |
OSSupportsIPv6 | System.Net.Sockets.Socket | static |
Poll(int microSeconds, SelectMode mode) | System.Net.Sockets.Socket | inline |
Poll_icall(IntPtr socket, SelectMode mode, int timeout, out int error) | System.Net.Sockets.Socket | private |
Poll_internal(SafeSocketHandle safeHandle, SelectMode mode, int timeout, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
protocolType | System.Net.Sockets.Socket | private |
ProtocolType | System.Net.Sockets.Socket | |
QueueIOSelectorJob(SemaphoreSlim sem, IntPtr handle, IOSelectorJob job) | System.Net.Sockets.Socket | inlineprivate |
ReadSem | System.Net.Sockets.Socket | package |
Receive(byte[] buffer, int offset, int size, SocketFlags socketFlags) | System.Net.Sockets.Socket | inline |
Receive(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags) | System.Net.Sockets.Socket | inline |
Receive(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode) | System.Net.Sockets.Socket | inline |
Receive(Memory< byte > buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode) | System.Net.Sockets.Socket | inlineprivate |
Receive(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags, out SocketError errorCode) | System.Net.Sockets.Socket | inline |
Receive(Span< byte > buffer, SocketFlags socketFlags, out SocketError errorCode) | System.Net.Sockets.Socket | inline |
Receive_array_icall(IntPtr sock, Socket.WSABUF *bufarray, int count, SocketFlags flags, out int error, bool blocking) | System.Net.Sockets.Socket | private |
Receive_icall(IntPtr sock, byte *buffer, int count, SocketFlags flags, out int error, bool blocking) | System.Net.Sockets.Socket | private |
Receive_internal(SafeSocketHandle safeHandle, Socket.WSABUF *bufarray, int count, SocketFlags flags, out int error, bool blocking) | System.Net.Sockets.Socket | inlineprivatestatic |
Receive_internal(SafeSocketHandle safeHandle, byte *buffer, int count, SocketFlags flags, out int error, bool blocking) | System.Net.Sockets.Socket | inlineprivatestatic |
ReceiveAsync(Memory< byte > buffer, SocketFlags socketFlags, bool fromNetworkStream, CancellationToken cancellationToken) | System.Net.Sockets.Socket | inlinepackage |
ReceiveAsync(SocketAsyncEventArgs e) | System.Net.Sockets.Socket | inline |
ReceiveAsyncApm(Memory< byte > buffer, SocketFlags socketFlags) | System.Net.Sockets.Socket | inlineprivate |
ReceiveAsyncCallback | System.Net.Sockets.Socket | privatestatic |
ReceiveCompletedHandler | System.Net.Sockets.Socket | privatestatic |
ReceiveFrom(Memory< byte > buffer, int offset, int size, SocketFlags socketFlags, ref EndPoint remoteEP, out SocketError errorCode) | System.Net.Sockets.Socket | inlineprivate |
ReceiveFrom_icall(IntPtr sock, byte *buffer, int count, SocketFlags flags, ref SocketAddress sockaddr, out int error, bool blocking) | System.Net.Sockets.Socket | private |
ReceiveFrom_internal(SafeSocketHandle safeHandle, byte *buffer, int count, SocketFlags flags, ref SocketAddress sockaddr, out int error, bool blocking) | System.Net.Sockets.Socket | inlineprivatestatic |
ReceiveFromAsyncCallback | System.Net.Sockets.Socket | privatestatic |
RemapIPEndPoint(IPEndPoint input) | System.Net.Sockets.Socket | inlineprivate |
RemoteEndPoint | System.Net.Sockets.Socket | |
RemoteEndPoint_icall(IntPtr socket, int family, out int error) | System.Net.Sockets.Socket | private |
RemoteEndPoint_internal(SafeSocketHandle safeHandle, int family, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
ReturnSocketAsyncEventArgs(Socket.Int32TaskSocketAsyncEventArgs saea, bool isReceive) | System.Net.Sockets.Socket | inlineprivate |
ReturnSocketAsyncEventArgs(Socket.TaskSocketAsyncEventArgs< Socket > saea) | System.Net.Sockets.Socket | inlineprivate |
s_Initialized | System.Net.Sockets.Socket | packagestatic |
s_InternalSyncObject | System.Net.Sockets.Socket | privatestatic |
s_LoggingEnabled | System.Net.Sockets.Socket | privatestatic |
s_OSSupportsIPv6 | System.Net.Sockets.Socket | packagestatic |
s_rentedInt32Sentinel | System.Net.Sockets.Socket | privatestatic |
s_rentedSocketSentinel | System.Net.Sockets.Socket | privatestatic |
s_SupportsIPv4 | System.Net.Sockets.Socket | packagestatic |
s_SupportsIPv6 | System.Net.Sockets.Socket | packagestatic |
s_zeroTask | System.Net.Sockets.Socket | privatestatic |
seed_endpoint | System.Net.Sockets.Socket | package |
Send(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags) | System.Net.Sockets.Socket | inline |
Send(byte[] buffer, int offset, int size, SocketFlags socketFlags) | System.Net.Sockets.Socket | inline |
Send(ReadOnlySpan< byte > buffer, SocketFlags socketFlags, out SocketError errorCode) | System.Net.Sockets.Socket | inline |
Send(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode) | System.Net.Sockets.Socket | inline |
Send(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags, out SocketError errorCode) | System.Net.Sockets.Socket | inline |
Send_array_icall(IntPtr sock, Socket.WSABUF *bufarray, int count, SocketFlags flags, out int error, bool blocking) | System.Net.Sockets.Socket | private |
Send_icall(IntPtr sock, byte *buffer, int count, SocketFlags flags, out int error, bool blocking) | System.Net.Sockets.Socket | private |
Send_internal(SafeSocketHandle safeHandle, Socket.WSABUF *bufarray, int count, SocketFlags flags, out int error, bool blocking) | System.Net.Sockets.Socket | inlineprivatestatic |
Send_internal(SafeSocketHandle safeHandle, byte *buffer, int count, SocketFlags flags, out int error, bool blocking) | System.Net.Sockets.Socket | inlineprivatestatic |
SendAsync(SocketAsyncEventArgs e) | System.Net.Sockets.Socket | inline |
SendAsyncApm(ReadOnlyMemory< byte > buffer, SocketFlags socketFlags) | System.Net.Sockets.Socket | inlineprivate |
SendAsyncCallback | System.Net.Sockets.Socket | privatestatic |
SendAsyncForNetworkStream(ReadOnlyMemory< byte > buffer, SocketFlags socketFlags, CancellationToken cancellationToken) | System.Net.Sockets.Socket | inlinepackage |
SendCompletedHandler | System.Net.Sockets.Socket | privatestatic |
SendTimeout | System.Net.Sockets.Socket | |
SendTo(byte[] buffer, int offset, int size, SocketFlags socketFlags, EndPoint remoteEP) | System.Net.Sockets.Socket | inline |
SendTo_icall(IntPtr sock, byte *buffer, int count, SocketFlags flags, SocketAddress sa, out int error, bool blocking) | System.Net.Sockets.Socket | private |
SendTo_internal(SafeSocketHandle safeHandle, byte *buffer, int count, SocketFlags flags, SocketAddress sa, out int error, bool blocking) | System.Net.Sockets.Socket | inlineprivatestatic |
SendToAsyncCallback | System.Net.Sockets.Socket | privatestatic |
SetIPProtectionLevel(IPProtectionLevel level) | System.Net.Sockets.Socket | inline |
SetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, int optionValue, bool silent) | System.Net.Sockets.Socket | inlinepackage |
SetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, int optionValue) | System.Net.Sockets.Socket | inline |
SetSocketOption_icall(IntPtr socket, SocketOptionLevel level, SocketOptionName name, object obj_val, byte[] byte_val, int int_val, out int error) | System.Net.Sockets.Socket | private |
SetSocketOption_internal(SafeSocketHandle safeHandle, SocketOptionLevel level, SocketOptionName name, object obj_val, byte[] byte_val, int int_val, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
Shutdown(SocketShutdown how) | System.Net.Sockets.Socket | inline |
Shutdown_icall(IntPtr socket, SocketShutdown how, out int error) | System.Net.Sockets.Socket | package |
Shutdown_internal(SafeSocketHandle safeHandle, SocketShutdown how, out int error) | System.Net.Sockets.Socket | inlineprivatestatic |
Socket(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType) | System.Net.Sockets.Socket | inline |
Socket(AddressFamily family, SocketType type, ProtocolType proto, SafeSocketHandle safe_handle) | System.Net.Sockets.Socket | inlinepackage |
Socket() | System.Net.Sockets.Socket | inlineprivatestatic |
Socket_icall(AddressFamily family, SocketType type, ProtocolType proto, out int error) | System.Net.Sockets.Socket | private |
SocketDefaults() | System.Net.Sockets.Socket | inlineprivate |
SocketOperationToSocketAsyncOperation(SocketOperation op) | System.Net.Sockets.Socket | inlineprivate |
socketType | System.Net.Sockets.Socket | private |
SocketType | System.Net.Sockets.Socket | |
ThrowIfBufferNull(byte[] buffer) | System.Net.Sockets.Socket | inlineprivate |
ThrowIfBufferOutOfRange(byte[] buffer, int offset, int size) | System.Net.Sockets.Socket | inlineprivate |
ThrowIfDisposedAndClosed() | System.Net.Sockets.Socket | inlineprivate |
ThrowIfUdp() | System.Net.Sockets.Socket | inlineprivate |
ValidateEndIAsyncResult(IAsyncResult ares, string methodName, string argName) | System.Net.Sockets.Socket | inlineprivate |
WriteSem | System.Net.Sockets.Socket | package |