terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ SendTimeout

int System.Net.Sockets.Socket.SendTimeout
set

Definition at line 460 of file Socket.cs.

461 {
462 [global::Cpp2ILInjected.Token(Token = "0x6001338")]
463 [global::Cpp2ILInjected.Address(RVA = "0x1E26408", Offset = "0x1E26408", Length = "0x68")]
464 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
465 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Telepathy.Server", Member = "Start", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(bool))]
466 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
467 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Socket), Member = "SetSocketOption", MemberParameters = new object[]
468 {
471 typeof(int)
472 }, ReturnType = typeof(void))]
473 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ArgumentOutOfRangeException), Member = ".ctor", MemberParameters = new object[] { typeof(string) }, ReturnType = typeof(void))]
474 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 5)]
475 set
476 {
477 throw null;
478 }
479 }
class f__AnonymousType0<< Count > j__TPar