terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ InternalSyncObject

object System.Net.Sockets.Socket.InternalSyncObject
staticgetsetprivate

Definition at line 812 of file Socket.cs.

813 {
814 [global::Cpp2ILInjected.Token(Token = "0x6001348")]
815 [global::Cpp2ILInjected.Address(RVA = "0x1E27B24", Offset = "0x1E27B24", Length = "0xCC")]
816 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Socket), Member = "InitializeSockets", ReturnType = typeof(void))]
817 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
818 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
819 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Interlocked), Member = "CompareExchange", MemberParameters = new object[]
820 {
821 typeof(ref object),
822 typeof(object),
823 typeof(object)
824 }, ReturnType = typeof(object))]
825 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 6)]
826 get
827 {
828 throw null;
829 }
830 }
class f__AnonymousType0<< Count > j__TPar