terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ DontFragment

bool System.Net.Sockets.Socket.DontFragment
set

Definition at line 482 of file Socket.cs.

483 {
484 [global::Cpp2ILInjected.Token(Token = "0x6001339")]
485 [global::Cpp2ILInjected.Address(RVA = "0x1E26470", Offset = "0x1E26470", Length = "0x7C")]
486 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
487 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Socket), Member = "SocketDefaults", ReturnType = typeof(void))]
488 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
489 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Socket), Member = "SetSocketOption", MemberParameters = new object[]
490 {
493 typeof(int)
494 }, ReturnType = typeof(void))]
495 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = "SR", Member = "GetString", MemberParameters = new object[] { typeof(string) }, ReturnType = typeof(string))]
496 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(NotSupportedException), Member = ".ctor", MemberParameters = new object[] { typeof(string) }, ReturnType = typeof(void))]
497 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 5)]
498 set
499 {
500 throw null;
501 }
502 }
class f__AnonymousType0<< Count > j__TPar