terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ReceiveAsync() [2/2]

bool System.Net.Sockets.Socket.ReceiveAsync ( SocketAsyncEventArgs e)
inline

Definition at line 2114 of file Socket.cs.

2115 {
2116 throw null;
2117 }