terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ MultiSampleCount

int Microsoft.Xna.Framework.Graphics.RenderTarget2D.MultiSampleCount
getsetprivate set

Definition at line 34 of file RenderTarget2D.cs.

35 {
37 [global::Cpp2ILInjected.Token(Token = "0x60017EA")]
38 [global::Cpp2ILInjected.Address(RVA = "0xAB3DDC", Offset = "0xAB3DDC", Length = "0x8")]
39 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
40 get
41 {
42 throw null;
43 }
45 [global::Cpp2ILInjected.Token(Token = "0x60017EB")]
46 [global::Cpp2ILInjected.Address(RVA = "0xAB3DE4", Offset = "0xAB3DE4", Length = "0x8")]
47 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
48 private set
49 {
50 throw null;
51 }
52 }
class f__AnonymousType0<< Count > j__TPar