| _colors | Terraria.Graphics.Light.LightMap | |
| _decayColors | Terraria.Graphics.Light.LightMap | private |
| _mask | Terraria.Graphics.Light.LightMap | |
| _processBatchFinishedCallback | Terraria.Graphics.Light.LightMap | private |
| _random | Terraria.Graphics.Light.LightMap | private |
| _threadManager | Terraria.Graphics.Light.LightMap | private |
| Blur() | Terraria.Graphics.Light.LightMap | inline |
| Blur1Pass(int start, int end) | Terraria.Graphics.Light.LightMap | inline |
| Blur1PassNative(Vector3 *colors, Vector3 *decayData, LightMaskMode *maskData, int start, int end, int width, int height) | Terraria.Graphics.Light.LightMap | |
| Blur1PassThreaded(int start, int end) | Terraria.Graphics.Light.LightMap | inlineprivate |
| Blur2Pass(int start, int end) | Terraria.Graphics.Light.LightMap | inline |
| Blur2PassNative(Vector3 *colors, Vector3 *decayData, LightMaskMode *maskData, int start, int end, int width, int height) | Terraria.Graphics.Light.LightMap | |
| Blur2PassThreaded(int start, int end) | Terraria.Graphics.Light.LightMap | inlineprivate |
| BlurLine(int startIndex, int endIndex, int stride) | Terraria.Graphics.Light.LightMap | inlineprivate |
| BlurLine2(int startIndex, int endIndex, int stride) | Terraria.Graphics.Light.LightMap | inlineprivate |
| BlurPass() | Terraria.Graphics.Light.LightMap | inlineprivate |
| BlurPass1() | Terraria.Graphics.Light.LightMap | inline |
| BlurPass2() | Terraria.Graphics.Light.LightMap | inline |
| Clear() | Terraria.Graphics.Light.LightMap | inline |
| DEFAULT_HEIGHT | Terraria.Graphics.Light.LightMap | privatestatic |
| DEFAULT_WIDTH | Terraria.Graphics.Light.LightMap | privatestatic |
| ExecutePartialBlur(int pass) | Terraria.Graphics.Light.LightMap | inline |
| ExportBatchFinished(int index) | Terraria.Graphics.Light.LightMap | inlineprivate |
| ExportBatchFinishedCallback | Terraria.Graphics.Light.LightMap | private |
| GetLight(int x, int y, out Vector3 color) | Terraria.Graphics.Light.LightMap | inline |
| GetMask(int x, int y) | Terraria.Graphics.Light.LightMap | inline |
| Height | Terraria.Graphics.Light.LightMap | |
| IndexOf(int x, int y) | Terraria.Graphics.Light.LightMap | inlineprivate |
| k__BackingField | Terraria.Graphics.Light.LightMap | private |
| k__BackingField | Terraria.Graphics.Light.LightMap | private |
| k__BackingField | Terraria.Graphics.Light.LightMap | private |
| LightDecayThroughAir | Terraria.Graphics.Light.LightMap | |
| LightDecayThroughHoney | Terraria.Graphics.Light.LightMap | |
| LightDecayThroughSolid | Terraria.Graphics.Light.LightMap | |
| LightDecayThroughWater | Terraria.Graphics.Light.LightMap | |
| LightMap() | Terraria.Graphics.Light.LightMap | inline |
| NonVisiblePadding | Terraria.Graphics.Light.LightMap | |
| SetMaskAt(int x, int y, LightMaskMode mode) | Terraria.Graphics.Light.LightMap | inline |
| SetSize(int width, int height) | Terraria.Graphics.Light.LightMap | inline |
| this[int x, int y] | Terraria.Graphics.Light.LightMap | |
| Width | Terraria.Graphics.Light.LightMap | |