terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ExportBatchFinishedCallback

ThreadedRenderManager.BatchProcessCallback Terraria.Graphics.Light.LightMap.ExportBatchFinishedCallback
getsetprivate

Definition at line 309 of file LightMap.cs.

310 {
311 [global::Cpp2ILInjected.Token(Token = "0x6003EBF")]
312 [global::Cpp2ILInjected.Address(RVA = "0x740004", Offset = "0x740004", Length = "0x80")]
313 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(LightMap), Member = "Blur1PassThreaded", MemberParameters = new object[]
314 {
315 typeof(int),
316 typeof(int)
317 }, ReturnType = typeof(void))]
318 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(LightMap), Member = "Blur2PassThreaded", MemberParameters = new object[]
319 {
320 typeof(int),
321 typeof(int)
322 }, ReturnType = typeof(void))]
323 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
324 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ThreadedRenderManager.BatchProcessCallback), Member = ".ctor", MemberParameters = new object[]
325 {
326 typeof(object),
328 }, ReturnType = typeof(void))]
329 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
330 get
331 {
332 throw null;
333 }
334 }
class f__AnonymousType0<< Count > j__TPar
delegate void BatchProcessCallback(int index)