terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.Graphics.TileShader Member List

This is the complete list of members for Microsoft.Xna.Framework.Graphics.TileShader, including all inherited members.

_effectMicrosoft.Xna.Framework.Graphics.TileShaderprivatestatic
_invertSpecialGroupResultMicrosoft.Xna.Framework.Graphics.TileShaderprivate
_invertSpecialGroupResultIdMicrosoft.Xna.Framework.Graphics.TileShaderprivatestatic
_isCloneMicrosoft.Xna.Framework.Graphics.Effectprivate
_leafHueTestOffsetIdMicrosoft.Xna.Framework.Graphics.TileShaderprivatestatic
_leafMaxHueMicrosoft.Xna.Framework.Graphics.TileShaderprivate
_leafMaxHueIdMicrosoft.Xna.Framework.Graphics.TileShaderprivatestatic
_leafMaxSatMicrosoft.Xna.Framework.Graphics.TileShaderprivate
_leafMaxSatIdMicrosoft.Xna.Framework.Graphics.TileShaderprivatestatic
_leafMinHueMicrosoft.Xna.Framework.Graphics.TileShaderprivate
_leafMinHueIdMicrosoft.Xna.Framework.Graphics.TileShaderprivatestatic
_leafMinHueOffsetMicrosoft.Xna.Framework.Graphics.TileShaderprivate
_leafMinSatMicrosoft.Xna.Framework.Graphics.TileShaderprivate
_leafMinSatIdMicrosoft.Xna.Framework.Graphics.TileShaderprivatestatic
ApplyValuesToMaterial(EffectPass pass, Material material)Microsoft.Xna.Framework.Graphics.TileShaderinlinevirtual
Clone(Effect cloneSource)Microsoft.Xna.Framework.Graphics.Effectinlineprivate
Clone()Microsoft.Xna.Framework.Graphics.Effectinlinevirtual
CreateNew()Microsoft.Xna.Framework.Graphics.TileShaderinlinestatic
CurrentTechniqueMicrosoft.Xna.Framework.Graphics.Effect
Dispose()Microsoft.Xna.Framework.Graphics.GraphicsResourceinline
DisposingMicrosoft.Xna.Framework.Graphics.GraphicsResource
EffectMicrosoft.Xna.Framework.Graphics.TileShaderstatic
Microsoft::Xna::Framework::Graphics::Effect.Effect(GraphicsDevice graphicsDevice)Microsoft.Xna.Framework.Graphics.Effectinlinepackage
Microsoft::Xna::Framework::Graphics::Effect.Effect(Effect cloneSource)Microsoft.Xna.Framework.Graphics.Effectinlineprotected
GraphicsDeviceMicrosoft.Xna.Framework.Graphics.GraphicsResource
graphicsDeviceMicrosoft.Xna.Framework.Graphics.GraphicsResourceprivate
GraphicsDeviceResetting()Microsoft.Xna.Framework.Graphics.GraphicsResourceinlinepackagevirtual
GraphicsResource()Microsoft.Xna.Framework.Graphics.GraphicsResourceinlinepackage
k__BackingFieldMicrosoft.Xna.Framework.Graphics.Effectprivate
k__BackingFieldMicrosoft.Xna.Framework.Graphics.Effectprivate
LoadPass(List< EffectPass > passes, string pass)Microsoft.Xna.Framework.Graphics.TileShaderinlineprivatestatic
NameMicrosoft.Xna.Framework.Graphics.GraphicsResource
OnApply()Microsoft.Xna.Framework.Graphics.Effectinlinepackagevirtual
ParametersMicrosoft.Xna.Framework.Graphics.Effect
TagMicrosoft.Xna.Framework.Graphics.GraphicsResource
TileShader(GraphicsDevice device)Microsoft.Xna.Framework.Graphics.TileShaderinline
TileShader()Microsoft.Xna.Framework.Graphics.TileShaderinlineprivatestatic
ToString()Microsoft.Xna.Framework.Graphics.GraphicsResourceinline