terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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VirtualInputController_Layout.cs
Go to the documentation of this file.
1
using
System
;
2
using
Microsoft.Xna.Framework
;
3
4
// Token: 0x02000250 RID: 592
5
public
class
VirtualInputController_Layout
:
LayoutDefinition
6
{
7
// Token: 0x06000D50 RID: 3408 RVA: 0x0003FB0C File Offset: 0x0003DD0C
8
private
void
Awake
()
9
{
10
}
11
12
// Token: 0x06000D51 RID: 3409 RVA: 0x0003FB1C File Offset: 0x0003DD1C
13
public
VirtualInputController_Layout
()
14
{
15
if
(!
true
)
16
{
17
}
18
base
..ctor();
19
}
20
21
// Token: 0x04001862 RID: 6242
22
public
static
VirtualInputController_Layout
Instance
;
23
24
// Token: 0x04001863 RID: 6243
25
public
QuickActionButton_Layout
Jump
;
26
27
// Token: 0x04001864 RID: 6244
28
public
QuickActionButton_Layout
Jump2
;
29
30
// Token: 0x04001865 RID: 6245
31
public
Axis_Layout
Movement
;
32
33
// Token: 0x04001866 RID: 6246
34
public
QuickActionButton_Layout
Heal
;
35
36
// Token: 0x04001867 RID: 6247
37
public
QuickActionButton_Layout
Mana
;
38
39
// Token: 0x04001868 RID: 6248
40
public
QuickActionButton_Layout
Buff
;
41
42
// Token: 0x04001869 RID: 6249
43
public
QuickActionButton_Layout
Mount
;
44
45
// Token: 0x0400186A RID: 6250
46
public
QuickActionButton_Layout
SmartCursor
;
47
48
// Token: 0x0400186B RID: 6251
49
public
QuickActionButton_Layout
AutoFire
;
50
51
// Token: 0x0400186C RID: 6252
52
public
QuickActionButton_Layout
ZoomIn
;
53
54
// Token: 0x0400186D RID: 6253
55
public
QuickActionButton_Layout
ZoomOut
;
56
57
// Token: 0x0400186E RID: 6254
58
public
Panel_Layout
ZoomBacking
;
59
60
// Token: 0x0400186F RID: 6255
61
public
QuickActionButton_Layout
Interact
;
62
63
// Token: 0x04001870 RID: 6256
64
public
QuickActionButton_Layout
Fire
;
65
66
// Token: 0x04001871 RID: 6257
67
public
QuickActionButton_Layout
Fire2
;
68
69
// Token: 0x04001872 RID: 6258
70
public
QuickActionButton_Layout
Inventory
;
71
72
// Token: 0x04001873 RID: 6259
73
public
QuickActionButton_Layout
AutoSelect
;
74
75
// Token: 0x04001874 RID: 6260
76
public
QuickActionButton_Layout
GrappleSelect
;
77
78
// Token: 0x04001875 RID: 6261
79
public
QuickActionButton_Layout
TargetLockOn
;
80
81
// Token: 0x04001876 RID: 6262
82
public
FadeString_Layout
ZoomValue
;
83
84
// Token: 0x04001877 RID: 6263
85
public
Axis_Layout
FireAxis
;
86
87
// Token: 0x04001878 RID: 6264
88
public
Axis_Layout
GrappleAxis
;
89
90
// Token: 0x04001879 RID: 6265
91
public
FadeString_Layout
NotifySmartCursor
;
92
93
// Token: 0x0400187A RID: 6266
94
public
FadeString_Layout
NotifyAutoFire
;
95
96
// Token: 0x0400187B RID: 6267
97
public
FadeString_Layout
NotifyCombatTargeting
;
98
99
// Token: 0x0400187C RID: 6268
100
public
FadeString_Layout
NotifyProfile
;
101
102
// Token: 0x0400187D RID: 6269
103
public
FadeString_Layout
NotifySmartCursorController
;
104
105
// Token: 0x0400187E RID: 6270
106
public
FadeString_Layout
NotifyAutoFireController
;
107
108
// Token: 0x0400187F RID: 6271
109
public
FadeString_Layout
NotifyCombatTargetingController
;
110
111
// Token: 0x04001880 RID: 6272
112
public
FadeString_Layout
NotifyProfileController
;
113
114
// Token: 0x04001881 RID: 6273
115
public
String_Layout
ProfileSwitchString
;
116
117
// Token: 0x02000251 RID: 593
118
public
enum
ContolType
119
{
120
// Token: 0x04001883 RID: 6275
121
AutoFire
,
122
// Token: 0x04001884 RID: 6276
123
SmartCursor
,
124
// Token: 0x04001885 RID: 6277
125
CombatTargetting
,
126
// Token: 0x04001886 RID: 6278
127
Jump
,
128
// Token: 0x04001887 RID: 6279
129
Heal
,
130
// Token: 0x04001888 RID: 6280
131
Mana
,
132
// Token: 0x04001889 RID: 6281
133
Buff
,
134
// Token: 0x0400188A RID: 6282
135
Mount
,
136
// Token: 0x0400188B RID: 6283
137
Interact
,
138
// Token: 0x0400188C RID: 6284
139
Fire
,
140
// Token: 0x0400188D RID: 6285
141
GrappleAxis
,
142
// Token: 0x0400188E RID: 6286
143
Count
144
}
145
146
// Token: 0x02000252 RID: 594
147
[Serializable]
148
public
class
SlotEntry
149
{
150
// Token: 0x06000D52 RID: 3410 RVA: 0x0003FB34 File Offset: 0x0003DD34
151
public
SlotEntry
()
152
{
153
if
(33 == 0)
154
{
155
}
156
if
(!
true
)
157
{
158
}
159
this.Scale
= (float)16256;
160
base
..ctor();
161
}
162
163
// Token: 0x0400188F RID: 6287
164
public
VirtualInputController_Layout.ContolType
DefaultControl
;
165
166
// Token: 0x04001890 RID: 6288
167
public
ControlAnchor.ControlId
AnchorControl
;
168
169
// Token: 0x04001891 RID: 6289
170
public
LayoutCalculator.AnchorType
Anchor
=
LayoutCalculator
.
AnchorType
.BottomLeft;
171
172
// Token: 0x04001892 RID: 6290
173
public
Vector2
Location
;
174
175
// Token: 0x04001893 RID: 6291
176
public
float
Scale
;
177
}
178
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Axis_Layout
Definition
Axis_Layout.cs:9
ControlAnchor.ControlId
ControlId
Definition
ControlAnchor.cs:480
FadeString_Layout
Definition
FadeString_Layout.cs:6
LayoutCalculator.AnchorType
AnchorType
Definition
LayoutCalculator.cs:373
LayoutCalculator
Definition
LayoutCalculator.cs:12
LayoutDefinition
Definition
LayoutDefinition.cs:11
Panel_Layout
Definition
Panel_Layout.cs:8
QuickActionButton_Layout
Definition
QuickActionButton_Layout.cs:10
String_Layout
Definition
String_Layout.cs:8
VirtualInputController_Layout.SlotEntry.AnchorControl
ControlAnchor.ControlId AnchorControl
Definition
VirtualInputController_Layout.cs:167
VirtualInputController_Layout.SlotEntry.SlotEntry
SlotEntry()
Definition
VirtualInputController_Layout.cs:151
VirtualInputController_Layout.SlotEntry.Scale
float Scale
Definition
VirtualInputController_Layout.cs:176
VirtualInputController_Layout.SlotEntry.Anchor
LayoutCalculator.AnchorType Anchor
Definition
VirtualInputController_Layout.cs:170
VirtualInputController_Layout.SlotEntry.DefaultControl
VirtualInputController_Layout.ContolType DefaultControl
Definition
VirtualInputController_Layout.cs:164
VirtualInputController_Layout.SlotEntry.Location
Vector2 Location
Definition
VirtualInputController_Layout.cs:173
VirtualInputController_Layout.SlotEntry
Definition
VirtualInputController_Layout.cs:149
VirtualInputController_Layout.NotifyProfile
FadeString_Layout NotifyProfile
Definition
VirtualInputController_Layout.cs:100
VirtualInputController_Layout.VirtualInputController_Layout
VirtualInputController_Layout()
Definition
VirtualInputController_Layout.cs:13
VirtualInputController_Layout.ZoomBacking
Panel_Layout ZoomBacking
Definition
VirtualInputController_Layout.cs:58
VirtualInputController_Layout.AutoSelect
QuickActionButton_Layout AutoSelect
Definition
VirtualInputController_Layout.cs:73
VirtualInputController_Layout.Interact
QuickActionButton_Layout Interact
Definition
VirtualInputController_Layout.cs:61
VirtualInputController_Layout.NotifySmartCursor
FadeString_Layout NotifySmartCursor
Definition
VirtualInputController_Layout.cs:91
VirtualInputController_Layout.ZoomIn
QuickActionButton_Layout ZoomIn
Definition
VirtualInputController_Layout.cs:52
VirtualInputController_Layout.GrappleAxis
Axis_Layout GrappleAxis
Definition
VirtualInputController_Layout.cs:88
VirtualInputController_Layout.NotifyCombatTargetingController
FadeString_Layout NotifyCombatTargetingController
Definition
VirtualInputController_Layout.cs:109
VirtualInputController_Layout.Movement
Axis_Layout Movement
Definition
VirtualInputController_Layout.cs:31
VirtualInputController_Layout.Mount
QuickActionButton_Layout Mount
Definition
VirtualInputController_Layout.cs:43
VirtualInputController_Layout.ZoomOut
QuickActionButton_Layout ZoomOut
Definition
VirtualInputController_Layout.cs:55
VirtualInputController_Layout.Fire2
QuickActionButton_Layout Fire2
Definition
VirtualInputController_Layout.cs:67
VirtualInputController_Layout.ProfileSwitchString
String_Layout ProfileSwitchString
Definition
VirtualInputController_Layout.cs:115
VirtualInputController_Layout.ZoomValue
FadeString_Layout ZoomValue
Definition
VirtualInputController_Layout.cs:82
VirtualInputController_Layout.NotifyAutoFire
FadeString_Layout NotifyAutoFire
Definition
VirtualInputController_Layout.cs:94
VirtualInputController_Layout.GrappleSelect
QuickActionButton_Layout GrappleSelect
Definition
VirtualInputController_Layout.cs:76
VirtualInputController_Layout.Jump
QuickActionButton_Layout Jump
Definition
VirtualInputController_Layout.cs:25
VirtualInputController_Layout.NotifyAutoFireController
FadeString_Layout NotifyAutoFireController
Definition
VirtualInputController_Layout.cs:106
VirtualInputController_Layout.SmartCursor
QuickActionButton_Layout SmartCursor
Definition
VirtualInputController_Layout.cs:46
VirtualInputController_Layout.Fire
QuickActionButton_Layout Fire
Definition
VirtualInputController_Layout.cs:64
VirtualInputController_Layout.Heal
QuickActionButton_Layout Heal
Definition
VirtualInputController_Layout.cs:34
VirtualInputController_Layout.Inventory
QuickActionButton_Layout Inventory
Definition
VirtualInputController_Layout.cs:70
VirtualInputController_Layout.NotifyCombatTargeting
FadeString_Layout NotifyCombatTargeting
Definition
VirtualInputController_Layout.cs:97
VirtualInputController_Layout.AutoFire
QuickActionButton_Layout AutoFire
Definition
VirtualInputController_Layout.cs:49
VirtualInputController_Layout.Buff
QuickActionButton_Layout Buff
Definition
VirtualInputController_Layout.cs:40
VirtualInputController_Layout.ContolType
ContolType
Definition
VirtualInputController_Layout.cs:119
VirtualInputController_Layout.ContolType.CombatTargetting
@ CombatTargetting
VirtualInputController_Layout.ContolType.Count
@ Count
VirtualInputController_Layout.NotifySmartCursorController
FadeString_Layout NotifySmartCursorController
Definition
VirtualInputController_Layout.cs:103
VirtualInputController_Layout.NotifyProfileController
FadeString_Layout NotifyProfileController
Definition
VirtualInputController_Layout.cs:112
VirtualInputController_Layout.Mana
QuickActionButton_Layout Mana
Definition
VirtualInputController_Layout.cs:37
VirtualInputController_Layout.Awake
void Awake()
Definition
VirtualInputController_Layout.cs:8
VirtualInputController_Layout.Instance
static VirtualInputController_Layout Instance
Definition
VirtualInputController_Layout.cs:22
VirtualInputController_Layout.TargetLockOn
QuickActionButton_Layout TargetLockOn
Definition
VirtualInputController_Layout.cs:79
VirtualInputController_Layout.Jump2
QuickActionButton_Layout Jump2
Definition
VirtualInputController_Layout.cs:28
VirtualInputController_Layout.FireAxis
Axis_Layout FireAxis
Definition
VirtualInputController_Layout.cs:85
VirtualInputController_Layout
Definition
VirtualInputController_Layout.cs:6
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
System
Definition
__ComObject.cs:4
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:10
source
VirtualInputController_Layout.cs
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