terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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FadeString_Layout.cs
Go to the documentation of this file.
1
using
System
;
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3
// Token: 0x020001B0 RID: 432
4
[
Serializable
]
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public
class
FadeString_Layout
:
String_Layout
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{
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// Token: 0x06000BBC RID: 3004 RVA: 0x0003A85C File Offset: 0x00038A5C
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public
FadeString_Layout
()
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{
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}
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// Token: 0x04000E37 RID: 3639
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public
float
FadeDelay
;
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// Token: 0x04000E38 RID: 3640
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public
float
FadeTime
;
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}
FadeString_Layout.FadeTime
float FadeTime
Definition
FadeString_Layout.cs:16
FadeString_Layout.FadeString_Layout
FadeString_Layout()
Definition
FadeString_Layout.cs:8
FadeString_Layout.FadeDelay
float FadeDelay
Definition
FadeString_Layout.cs:13
FadeString_Layout
Definition
FadeString_Layout.cs:6
String_Layout
Definition
String_Layout.cs:8
System.Reflection.TypeAttributes.Serializable
@ Serializable
System
Definition
__ComObject.cs:4
source
FadeString_Layout.cs
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