terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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QuickActionButton_Layout Class Reference
+ Inheritance diagram for QuickActionButton_Layout:

Public Types

enum  QuickActionControl {
  Heal , Mana , Mount , Buff ,
  Grapple , Jump , Fire , SmartCursor ,
  AutoFire , ZoomIn , ZoomOut , ZoomDefault ,
  MapZoomIn , MapZoomOut , MapZoomDefault , MinimapZoomIn ,
  MinimapZoomOut , MinimapZoomDefault , Interact , Inventory ,
  Reforge , AutoSelect , GrappleFire , Map ,
  TargetLockOn , ProfileSwitch , Settings , Loadout1 ,
  Loadout2 , Loadout3 , LoadoutCycle , Unbound
}
 

Public Member Functions

 QuickActionButton_Layout ()
 

Public Attributes

Color DisabledColour
 
Color PressedColour
 
Color IconColour
 
Color DisabledIconColour
 
Color PressedIconColour
 
Color LabelHighlightTint
 
float ScaleSpeed
 
float DisabledScale
 
float PressedScale
 
int IconMaxSizeInset
 
Texture_Layout BackingDisabled
 
Texture_Layout BackingNormal
 
Texture_Layout BackingPressed
 
Texture_Layout BackingPressedHighlight
 
Color BackingPressedHighlightColour
 
Texture_Layout OverBackingHighlight
 
ControlAnchor.ControlId AnchorControl
 
LayoutCalculator.AnchorType Anchor = LayoutCalculator.AnchorType.BottomLeft
 
Vector2 Location = 17146
 
float Scale = (float)16256
 
Vector2 PickBorder
 
Vector2 PickOffset
 
Color Color
 
bool UseCirclePickingRegion
 

Detailed Description

Definition at line 9 of file QuickActionButton_Layout.cs.


The documentation for this class was generated from the following file: