terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
|
int Terraria.Item.stack |
Definition at line 2222 of file Item.cs.
Referenced by Terraria.Chest.AddItemToShop(), Terraria.Item.CheckLavaDeath(), Terraria.Item.clientClone(), Terraria.Item.CombineWithNearbyItems(), GUICrafting.CraftButtonOver(), GUIChestSplitStack.Draw(), GUIEquipment.Draw(), GUIInventorySplitStack.Draw(), GUIItemDuplication.DrawCraftButton(), Terraria.Main.DrawInterface_33_MouseText(), Terraria.Main.DrawInterface_40_InteractItemIcon(), GUIResearch.DrawItemProgress(), GUIShop.DrawPurchaseButton(), GUIPageOptions.DrawSellButton(), GUIEquipment.DrawUnequipButton(), Terraria.Player.DropCoins(), Terraria.Player.DropSelectedItem(), Terraria.Player.FillAmmo(), Terraria.Item.FixAgainstExploit(), Terraria.Player.GetAnglerReward_Bait(), Terraria.Player.GetItem_FillEmptyInventorySlot(), Terraria.Item.GetShimmered(), Terraria.Player.InternalSavePlayerFile(), Terraria.Item.IsNotTheSameAs(), Terraria.Player.ItemCheck_HandleMPItemAnimation(), Terraria.IO.TilInfo_OldMobile.ItemFitsWeaponRack(), Terraria.Player.ItemFitsWeaponRack(), Terraria.GameContent.Achievements.AchievementsHelper.NotifyItemCraft(), Terraria.GameContent.Achievements.AchievementsHelper.OnPlayerEnteredWorld(), GUIChestSplitStack.Open(), GUIInventorySplitStack.Open(), Terraria.UI.ItemSlot.PickupItemIntoMouse(), GUIShop.PurchasePressedAndHeld(), Terraria.Player.PurgeDD2EnergyCrystals(), Terraria.Player.PutItemInInventoryFromItemUsage(), Terraria.Item.Refresh(), GUIInventorySplitStack.RefreshItemToSplit(), Terraria.Item.Serialize(), GUIReforgePopup.SetupBackingSize(), Terraria.UI.ItemSlot.TakeOne(), GUIPageOptions.ThrowItem(), Terraria.Item.ToString(), Terraria.UI.ItemSlot.TryPickupDyeToCursor(), Terraria.GameContent.Tile_Entities.TEFoodPlatter.WriteExtraData(), Terraria.GameContent.Tile_Entities.TEItemFrame.WriteExtraData(), Terraria.GameContent.Tile_Entities.TEWeaponsRack.WriteExtraData(), and SaveSynchronisationOperation_SendFileList.WritePlayerData().