terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TryPickupDyeToCursor()

static bool Terraria.UI.ItemSlot.TryPickupDyeToCursor ( int context,
Item[] inv,
int slot,
Player player )
inlinestaticprivate

Definition at line 597 of file ItemSlot.cs.

598 {
599 if (!true)
600 {
601 }
602 int stack = Main.mouseItem.stack;
603 if (Main.mouseItem.maxStack == 0)
604 {
605 }
606 int type = Main.mouseItem.type;
607 if (type == 0)
608 {
609 }
610 bool isAir = Main.mouseItem.IsAir;
611 if (type == 0)
612 {
613 }
614 int type2 = Main.mouseItem.type;
615 bool isAir2 = Main.mouseItem.IsAir;
616 bool isAir3 = Main.mouseItem.IsAir;
617 if (type2 == 0)
618 {
619 }
620 Item item;
622 Item mouseItem = Main.mouseItem;
623 int stack2 = mouseItem.stack;
625 if (stack2 == 0)
626 {
627 }
628 bool netClient = Main.NetClient;
629 if (stack2 == 0)
630 {
631 }
632 int myPlayer = Main.myPlayer;
633 if (type2 == 0)
634 {
635 }
636 bool netClient2 = Main.NetClient;
637 int myPlayer2 = Main.myPlayer;
638 if (type2 == 0)
639 {
640 return;
641 }
642 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Item.IsAir, System.item, j__TPar, Terraria.Item.maxStack, Terraria.Main.mouseItem, Terraria.Main.myPlayer, Terraria.Main.NetClient, System.stack, Terraria.Item.stack, and Terraria.Item.type.