terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawUnequipButton()

void GUIEquipment.DrawUnequipButton ( )
inline

Definition at line 997 of file GUIEquipment.cs.

998 {
999 int myPlayer = Main.myPlayer;
1000 Item selectedItem = this.GetSelectedItem();
1002 int type = selectedItem.type;
1003 if (type != 0 && selectedItem.stack != 0)
1004 {
1005 if (type == 0)
1006 {
1007 }
1008 int myPlayer2 = Main.myPlayer;
1011 bool inAccessories = guicontrollerEquipment.inAccessories;
1013 {
1014 }
1015 return;
1016 }
1018 }
class f__AnonymousType0<< Count > j__TPar
Item GetSelectedItem()
GUIEquipment.EquipmentItemType itemType
static int myPlayer
Definition Main.cs:2337

References Controller.ControllerActionManager.AnyControllerConnected, GetSelectedItem(), GUIControllerEquipment.inAccessories, PageControllerLayoutDefinition< T >.Instance, itemType, j__TPar, Terraria.Main.myPlayer, Terraria.Item.stack, and Terraria.Item.type.