terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Draw()

void GUIInventorySplitStack.Draw ( )
inline

Definition at line 126 of file GUIInventorySplitStack.cs.

127 {
128 GUIInputRegionExclusive pickingInterceptor = this.PickingInterceptor;
130 if (this.open)
131 {
133 }
134 int myPlayer = Main.myPlayer;
135 Item item;
136 if (item.type != 0)
137 {
138 Item item2;
139 int stack = item2.stack;
140 return;
141 }
142 if (true)
143 {
144 return;
145 }
147 Item item3;
148 if (item3.type != 0)
149 {
150 Item item4;
151 int stack2 = item4.stack;
152 }
153 bool flag = this.open;
154 int num = 544;
155 if (this.open)
156 {
157 if (num == 0)
158 {
159 }
160 bool flag2 = this.open;
161 return;
162 }
163 }
class f__AnonymousType0<< Count > j__TPar
GUIInputRegionExclusive PickingInterceptor
static int myPlayer
Definition Main.cs:2337

References Controller.ControllerActionManager.AnyControllerConnected, PageControllerLayoutDefinition< T >.Instance, System.item, j__TPar, Terraria.Main.myPlayer, open, PickingInterceptor, System.stack, and Terraria.Item.stack.