terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateCursor()

void GUIVirtualInputController.UpdateCursor ( Cursor cursor)
inline

Definition at line 631 of file GUIVirtualInputController.cs.

632 {
633 if (!true)
634 {
635 }
636 bool gameMenu = Main.gameMenu;
637 if (cursor.InputLayer == null)
638 {
640 if (!true)
641 {
642 }
643 float x = cursor.Position.x;
644 float y = cursor.Position.y;
647 bool mapFullscreen = Main.mapFullscreen;
655 {
656 }
659 if (inputLayer == null)
660 {
661 }
662 if (inputLayer == null)
663 {
664 }
665 return;
666 }
667 }
class f__AnonymousType0<< Count > j__TPar
static bool gameMenu
Definition Main.cs:2673
static bool mapFullscreen
Definition Main.cs:1441
VirtualControlsHardwareConfigurationMapping_Layout.ContolType Action
VirtualControlsBinding_Layout[] Controls

References _inputLayer, System.action, VirtualControlsBinding_Layout.Action, Controller.ControllerActionManager.AnyControllerConnected, VirtualControlsProfile_Layout.Controls, Terraria.Main.gameMenu, j__TPar, and Terraria.Main.mapFullscreen.