terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SecondaryUpdateCursor()

void GUIVirtualInputController.SecondaryUpdateCursor ( Cursor cursor)
inline

Definition at line 529 of file GUIVirtualInputController.cs.

530 {
531 if (52429 == 0)
532 {
533 }
534 bool ignoreForWorld = cursor.IgnoreForWorld;
535 if (!ignoreForWorld)
536 {
537 if (!ignoreForWorld)
538 {
539 }
540 bool gameMenu = Main.gameMenu;
541 if (cursor.InputLayer == null)
542 {
544 if (!true)
545 {
546 }
549 bool mapFullscreen = Main.mapFullscreen;
551 if (hardwareConfig != null)
552 {
563 {
564 }
567 slots2 = hardwareConfig.Slots;
568 }
569 if (slots2 == null)
570 {
571 }
572 if (slots2 == null)
573 {
574 }
575 return;
576 }
577 }
578 }
class f__AnonymousType0<< Count > j__TPar
static bool gameMenu
Definition Main.cs:2673
static bool mapFullscreen
Definition Main.cs:1441
VirtualControlsHardwareConfigurationMapping_Layout.ContolType Action

References _inputLayer, System.action, VirtualControlsBinding_Layout.Action, Controller.ControllerActionManager.AnyControllerConnected, Terraria.Main.gameMenu, j__TPar, and Terraria.Main.mapFullscreen.