class f__AnonymousType0<< Count > j__TPar
static bool Internal_CreateImpl([Writable] CubemapArray mono, int ext, int count, int mipCount, GraphicsFormat format, TextureCreationFlags flags)
static void Internal_Create([Writable] CubemapArray mono, int ext, int count, int mipCount, GraphicsFormat format, TextureCreationFlags flags)
static void ValidateIsNotCrunched(TextureCreationFlags flags)
CubemapArray(int width, int cubemapCount, TextureFormat textureFormat, bool mipChain)
CubemapArray(int width, int cubemapCount, GraphicsFormat format, TextureCreationFlags flags, [DefaultValue("-1")] int mipCount)
CubemapArray(int width, int cubemapCount, DefaultFormat format, TextureCreationFlags flags)
CubemapArray(int width, int cubemapCount, TextureFormat textureFormat, int mipCount, bool linear)
CubemapArray(int width, int cubemapCount, TextureFormat textureFormat, bool mipChain, [DefaultValue("false")] bool linear)
CubemapArray(int width, int cubemapCount, GraphicsFormat format, TextureCreationFlags flags)